Overload (4): Difference between revisions

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(Created page with "{{Infobox Item |defver = 4 |version1 = 1 dose |version2 = 2 dose |version3 = 3 dose |version4 = 4 dose |name1 = Overload (1) |name2 = Overload (2) |name3 = Overload (3) |name4 = Overload (4) |image1 = File:Overload (1).png |image2 = File:Overload (2).png |image3 = File:Overload (3).png |image4 = File:Overload (4).png |members = Yes |tradeable = No |equipable = No |stackable = No |noteable1 = No |noteable2 = No |noteable3 = No |noteable4 = Yes |options = D...")
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Revision as of 00:25, 10 November 2024

1 dose2 dose3 dose4 dose
Overload (1)
Examine1 dose of Overload potion.
Properties
TradeableNo
EquipableNo
StackableNo
NoteableNo
OptionsDrink, Drop
Values
Value110 coins
AlchemyNot alchemisable
Weight0 kg
Advanced data
Item ID? (edit)

An Overload (4) is a potion made by mixing a Mysterious herb in a Super combat potion(4). This requires at least a Herblore level of 95 (or 85 using the Pioneer ability), granting the player 9500 Herblore experience (or 1900 if they are playing an Extreme gamemode, excluding any experience boosts).

You can decant potions together to combine their dosage, or talk to the Herbalist at home to automatically decant all of your potions for you (including in noted form) for a small fee.

Creation

Requirements
SkillLevelXP
Herblore Herblore95 (b)9,500 [1]
Members
Ticks3 (1.8s)
Materials
ItemQuantityCost
Mysterious herb1N/A
Super combat potion(4)19,102
Total cost9,102
Overload (4)1N/A

Item sources

Source Level Item Quantity Rarity
Halloween box N/A Overload (4) 10 (noted) Always

  1. ^ "Experience boost". RuneRealm. "The experience shown is for players on the normal gamemode, without any other experience boosts active."