Template:DetermineRarity: Difference between revisions
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<includeonly>{{#switch:{{{1}}} |
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<includeonly>{{#ifexpr:({{{1}}})>1/25|Common|{{#ifexpr:({{{1}}})>1/100|Uncommon|{{#ifexpr:({{{1}}})>1/1000|Rare|Very Rare}}}}}}</includeonly><noinclude>{{/doc}}</noinclude> |
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|1=Always |
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|{{#ifexpr:1<{{{1}}} and {{{1}}}<25|{{{1}}}|1}}=Common |
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|{{#ifexpr:25<{{{1}}} and {{{1}}}<100|{{{1}}}|1}}=Uncommon |
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|{{#ifexpr:100<{{{1}}} and {{{1}}}<1000|{{{1}}}|1}}=Rare |
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|{{#ifexpr:{{{1}}}>=1000|{{{1}}}|1}}=Very rare |
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|Varies}}</includeonly><noinclude>{{/doc}}</noinclude> |
Latest revision as of 11:34, 17 October 2024
Template documentation
This documentation is transcluded from Template:DetermineRarity/doc. [edit] [history] [purge]
Prints "Always", "Common", "Uncommon", "Rare" or "Very rare", based on the number in the first (and only) parameter. For example:
{{DetermineRarity|50}}
would produce "Uncommon", as 1/50 is considered uncommon.
Usage
Primarily used with {{DropsLine}}
to dynamically output a different rarity when the drop rate is varied. As an example, revenants share the same loot but it is more common from higher levelled monsters, as documented in {{Revenants/Drops}}
.