Creepers in the Crevice: Difference between revisions
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[[File:Dallas Jones chathead.png|left|frameless|width=138x138]] |
[[File:Dallas Jones chathead.png|left|frameless|width=138x138]] |
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Speak to Dallas Jones near the Well of Goodwill at Home. He will tell you he suspects the Well of Goodwill being haunted. It has been acting strange lately, you suggest he'll need an adventure to help him out! He warns you his map shows an ancient tomb beneath the surface, and who knows what kind of dangers it possesses. Tell him you're going to look for more information.[[File:Player_entering_sewer.mp4|thumb|loop|200x200px|A player entering the sewer]] |
Speak to Dallas Jones near the Well of Goodwill at Home. He will tell you he suspects the Well of Goodwill being haunted. It has been acting strange lately, you suggest he'll need an adventure to help him out! He warns you his map shows an ancient tomb beneath the surface, and who knows what kind of dangers it possesses. Tell him you're going to look for more information.[[File:Player_entering_sewer.mp4|thumb|loop|200x200px|A player entering the sewer]] |
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===Entering the Sewers=== |
===Entering the Sewers=== |
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[[File:Swamp_bubbles.png|right|frameless|200x200px]] |
[[File:Swamp_bubbles.png|right|frameless|200x200px]] |
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{{Needed|Bellows}} |
{{Needed|Bellows}} |
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Talk to Dallas Jones, you'll inform him about the gas bubbles and that you were unable to bring them, he gives you a pair of bellows to extract the swamp bubbles, and tells you about a colleague of him at the laboratory in Rimmington. |
Talk to Dallas Jones, you'll inform him about the gas bubbles and that you were unable to bring them, he gives you a pair of bellows to extract the swamp bubbles, and tells you about a colleague of him at the laboratory in Rimmington. |
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Travel to Rimmington and talk to Professor Manglethorp at the laboratory. Walk outside and operate the Fractionizing still. You'll empty the bellows in the still. Go back inside and talk to the professor. Professor Manglethorp tells you he has never seen anything like this before and that you have to warn Dallas Jones as quickly as possible! |
Travel to Rimmington and talk to Professor Manglethorp at the laboratory. Walk outside and operate the Fractionizing still. You'll empty the bellows in the still. Go back inside and talk to the professor. Professor Manglethorp tells you he has never seen anything like this before and that you have to warn Dallas Jones as quickly as possible! |
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[[File:Fractionizing still.png|thumb|A player emptying bellows into the Fractionizing still.|none]] |
[[File:Fractionizing still.png|thumb|A player emptying bellows into the Fractionizing still.|none]] |
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==Rewards== |
==Rewards== |
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{{Quest |
{{Quest reward scroll |
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|image = [[File:Hydra (Quest).png|90x90px|link=]] |
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|name = Demon Slayer |
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|quest = {{colour|#004900|Creepers in the Crevice}} |
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|image = [[File:Demon Slayer reward scroll.png|centre]] |
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|reward = {{Colour|#004900|3 QP |
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50 Boss points |
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1 Double Damage potion |
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Access to Alchemical Hydras}} |
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|qp = 3 |
|qp = 3 |
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|rewards = |
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*3 [[File:Quest point icon.png|22x22px]] Quest Points |
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*50 Boss points |
*50 Boss points |
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*1 Double Damage potion |
*1 Double Damage potion |
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*Access to Alchemical Hydras |
*Access to Alchemical Hydras |
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Latest revision as of 01:24, 19 October 2024
Creepers in the Crevice | ||||
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Released | N/A (Update) | |||
Members | N/A | |||
Quest series | None | |||
Lead developer(s) | Alex RuneRealm | |||
Creepers in the Crevice is one of three quests released within RuneRealm. In the quest, the player must help Dallas Jones near the Well of Goodwill at Home to find out if it's haunted or not.
Details
Start point | Speak to Dallas Jones near the Well of Goodwill at Home. |
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Official difficulty | Intermediate |
Official length | Medium |
Description | Strange things have been happening around the Well of Goodwill lately. Do you have the courage to find out? Talk to Dallas Jones at home, by the Well of Goodwill! |
Requirements | |
Items required |
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Recommended | |
Enemies to defeat | Hydra (level 194) |
Walkthrough
Getting started
Speak to Dallas Jones near the Well of Goodwill at Home. He will tell you he suspects the Well of Goodwill being haunted. It has been acting strange lately, you suggest he'll need an adventure to help him out! He warns you his map shows an ancient tomb beneath the surface, and who knows what kind of dangers it possesses. Tell him you're going to look for more information.
Entering the Sewers
Enter the sewer through the manhole either west or east from the Well of Goodwill.
Investigate the swamp bubbles in one of the puddles. After you've done this, resurface by climbing up the pipe on the east and go back to Dallas Jones.
Investigating the Swamp Bubbles
Talk to Dallas Jones, you'll inform him about the gas bubbles and that you were unable to bring them, he gives you a pair of bellows to extract the swamp bubbles, and tells you about a colleague of him at the laboratory in Rimmington.
Go back to the sewers and click the swamp bubbles again, you'll extract the swamp bubbles with your bellows. Take it to the laboratory of Rimmington.
Researching the Swamp Bubbles
Travel to Rimmington and talk to Professor Manglethorp at the laboratory. Walk outside and operate the Fractionizing still. You'll empty the bellows in the still. Go back inside and talk to the professor. Professor Manglethorp tells you he has never seen anything like this before and that you have to warn Dallas Jones as quickly as possible!
Investigating the Sewers
Travel back to the Well of Goodwill and talk to Dallas Jones, you tell him about what the professor said, Dallas says he doesn't know what to do and certainly doesn't want to find out by himself. Offer him your adventurous courage.
Warning, at the next step, you will encounter a fight! Bring some combat gear, potions, an antipoison and food!
Go to the sewers and enter the dark hole next to the eastern wall. You will now enter a room with a level 194 Hydra.
Fighting the Hydra
The Hydra has 300 hitpoints and will attack you with range and magic. His range attacks will poison you. He can hit you up to 22 damage so be cautious! Ranging the Hydra from a distance will make this fight a walk in the park, but using melee isn't to hard either.
Congratulations, quest complete!
Rewards
You are awarded: 3 QP 50 Boss points 1 Double Damage potion Access to Alchemical Hydras
Total Quest Points: 3