Serpentine helm: Difference between revisions
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The '''serpentine helm''' is a degradable helmet made at level 52 [[Crafting]] by using a chisel on a [[serpentine visage]], giving the player 120 Crafting experience. The helmet requires 75 [[Defence]] to wear. |
The '''serpentine helm''' is a degradable helmet made at level 52 [[Crafting]] by using a chisel on a [[serpentine visage]], giving the player 120 Crafting experience. The helmet requires 75 [[Defence]] to wear. It has the fourth highest [[strength bonus]] of all helmets tied with the Statius's Full Helm (t4) and Supreme Helm. |
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If a player dies with the helmet in [[PvP]] and it is not protected, any scales that were used to charge it will appear on the floor along with the uncharged helmet. |
If a player dies with the helmet in [[PvP]] and it is not protected, any scales that were used to charge it will appear on the floor along with the uncharged helmet. |
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The chances of inflicting venom when the player lands a successful hit on a monster with the helmet equipped are as follows: |
The chances of inflicting venom when the player lands a successful hit on a monster with the helmet equipped are as follows: |
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*1 in 6 chance (16.7%) if using a non-poisoned melee weapon (this includes melee hits with the Toxic staff of the dead, since it alone can only apply venom with spells, and unarmed attacks.). |
*1 in 6 chance (16.7%) if using a non-poisoned melee weapon (this includes melee hits with the Toxic staff of the dead, since it alone can only apply venom with spells, and unarmed attacks.). |
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*1 in 2 chance (50%) if using [[poison]]ed weapons ([[abyssal tentacle |
*1 in 2 chance (50%) if using [[poison]]ed weapons ([[abyssal tentacle]] counts). |
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*100% chance if using the [[toxic blowpipe]], [[trident of the swamp]], or damaging spells with the [[toxic staff of the dead]]. |
*100% chance if using the [[toxic blowpipe]], [[trident of the swamp]], or damaging spells with the [[toxic staff of the dead]]. |
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==Charging== |
==Charging== |
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The helmet is charged with [[Zulrah's scales]], requiring 11,000 scales to fully charge it at a cost of {{NoCoins|{{GEP|Zulrah's scales|11000}}|c}}. It cannot be equipped if it is uncharged, except when it's fully degraded while equipped. In its uncharged form it retains the negative bonuses, but loses all positive bonuses and passive effects. When fully charged, the helmet will last for 16 hours and 30 minutes of combat before returning to its uncharged state. Similar to [[barrows]] armour, the helmet will immediately use 10 scales when the player enters combat and will use another 10 if the player is still in combat after 90 ticks (54 seconds) have passed. |
The helmet is charged with [[Zulrah's scales]], requiring 11,000 scales to fully charge it at a cost of {{NoCoins|{{GEP|Zulrah's scales|11000}}|c}}. It cannot be equipped if it is uncharged, except when it's fully degraded while equipped. In its uncharged form it retains the negative bonuses, but loses all positive bonuses and passive effects. When fully charged, the helmet will last for 16 hours and 30 minutes of combat before returning to its uncharged state. Similar to [[barrows]] armour, the helmet will immediately use 10 scales when the player enters combat and will use another 10 if the player is still in combat after 90 ticks (54 seconds) have passed. A continuous hour of combat uses {{#expr:11000 / (16 + 30/60)round2}} scales, costing {{NoCoins|{{GEP|Zulrah's scales|11000}}/(16 + 30/60)|c}} per hour or {{NoCoins|{{GEP|Zulrah's scales|(11 + 1/9)}}|c}} per minute. |
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In comparison, [[anti-venom+]] costs {{NoCoins|{{GEP|Anti-venom+(4)}} / 4 / 3.6 |c}} per minute to use for venom immunity, while an [[extended anti-venom+]] costs {{NoCoins|{{GEP|Extended anti-venom+(4)}} / 4 / 6.3 |c}}. |
In comparison, [[anti-venom+]] costs {{NoCoins|{{GEP|Anti-venom+(4)}} / 4 / 3.6 |c}} per minute to use for venom immunity, while an [[extended anti-venom+]] costs {{NoCoins|{{GEP|Extended anti-venom+(4)}} / 4 / 6.3 |c}}. |
Revision as of 14:06, 18 October 2024
Serpentine helm (uncharged) | |||||||||||||||||||
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Examine | Needs to be charged with Zulrah's scales. | ||||||||||||||||||
Also called | Serp, Serp helm | ||||||||||||||||||
Properties | |||||||||||||||||||
Tradeable | Yes | ||||||||||||||||||
Equipable | Yes | ||||||||||||||||||
Stackable | No | ||||||||||||||||||
Noteable | Yes | ||||||||||||||||||
Options | Dismantle, Drop | ||||||||||||||||||
Worn options | None (?) | ||||||||||||||||||
Destroy | N/A | ||||||||||||||||||
Values | |||||||||||||||||||
Value | 110,000 coins | ||||||||||||||||||
High alch | 66,000 coins | ||||||||||||||||||
Low alch | 44,000 coins | ||||||||||||||||||
Weight | 0.9 kg | ||||||||||||||||||
Auction | |||||||||||||||||||
Last price [1] | 12,984,358 coins | ||||||||||||||||||
Advanced data | |||||||||||||||||||
Item ID | 12929 | ||||||||||||||||||
The serpentine helm is a degradable helmet made at level 52 Crafting by using a chisel on a serpentine visage, giving the player 120 Crafting experience. The helmet requires 75 Defence to wear. It has the fourth highest strength bonus of all helmets tied with the Statius's Full Helm (t4) and Supreme Helm.
If a player dies with the helmet in PvP and it is not protected, any scales that were used to charge it will appear on the floor along with the uncharged helmet.
In addition, players can dismantle an uncharged helm to receive 20,000 Zulrah's scales, resulting in a profit of −10,004,358 coins.
Combat stats
Attack bonuses | ||||||
---|---|---|---|---|---|---|
+0 | +0 | +0 | -5 | -5 | ||
Defence bonuses | ||||||
+0 | +0 | +0 | +0 | +0 | ||
Other bonuses | Slot | |||||
+0 | +0 | +0% | +0 | List | ||
Passive effects
The serpentine helm provides two passive effects:
- When charged and equipped, the helmet grants immunity to venom and poison.
- The opponent has a chance to be inflicted with venom for every successful hit the player does, provided that they are not immune to it. This effect only applies to monsters and does not work on other players.
The chances of inflicting venom when the player lands a successful hit on a monster with the helmet equipped are as follows:
- 1 in 6 chance (16.7%) if using a non-poisoned melee weapon (this includes melee hits with the Toxic staff of the dead, since it alone can only apply venom with spells, and unarmed attacks.).
- 1 in 2 chance (50%) if using poisoned weapons (abyssal tentacle counts).
- 100% chance if using the toxic blowpipe, trident of the swamp, or damaging spells with the toxic staff of the dead.
Creation
Skill | Level | XP | |
---|---|---|---|
Crafting | 52 (b) | 120 [2] | |
Members | Ticks | 1 (0.6s) | |
Tools | Facilities | None |
Item | Quantity | Cost | |
---|---|---|---|
Serpentine visage | 1 | 12,909,234 | |
Total cost | 12,909,234 | ||
Serpentine helm (uncharged) | 1 | 12,984,358 | |
Profit | 75,124 |
Charging
The helmet is charged with Zulrah's scales, requiring 11,000 scales to fully charge it at a cost of 1,639,000 coins. It cannot be equipped if it is uncharged, except when it's fully degraded while equipped. In its uncharged form it retains the negative bonuses, but loses all positive bonuses and passive effects. When fully charged, the helmet will last for 16 hours and 30 minutes of combat before returning to its uncharged state. Similar to barrows armour, the helmet will immediately use 10 scales when the player enters combat and will use another 10 if the player is still in combat after 90 ticks (54 seconds) have passed. A continuous hour of combat uses 666.67 scales, costing 99,333.33 coins per hour or 1,655.56 coins per minute.
In comparison, anti-venom+ costs 347.29 coins per minute to use for venom immunity, while an extended anti-venom+ costs Lua error: ..
When uncharging, players will retrieve all the unused scales that were stored in the helm back to their inventory.
Recolouring
The player can use mutagens dropped by Zulrah to recolour the serpentine helm into one of its two colour variants: using a magma mutagen creates a magma helm, and using a tanzanite mutagen creates a tanzanite helm. These variants do not apply any stat changes and are purely cosmetic. The only way to obtain the recoloured helmets is by killing Zulrah itself, as the mutagens or recoloured helmets cannot be traded.
Products
Item | Members | Skills | XP | Materials | |
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Supreme helm (uncharged) |
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Zulrah's scales × 20000 |
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Used in recommended equipment
Rank | Method |
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2 | Theatre of Blood/Strategies (Melee) |
5 | Vet'ion/Strategies (Melee) |
- ^ "Last average price". RuneRealm. "This price is a weighted average based on actual purchases on the in-game auction, however the wiki's prices only get updated from in-game changes every few days."
- ^ "Experience boost". RuneRealm. "The experience shown is for players on the normal gamemode, without any other experience boosts active."