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(Created page with "{{Infobox Quest |name = Ancient Barbarians |image = 300px |release = N/A |update = None |members = N/A |series = None |developer = Alex RuneRealm }} '''Ancient Barbarians''' is one of three quests released within RuneRealm. In the quest, the player must help Mysterious Michael in the Lumbridge Cemetery to find the ancient tomb of his ancestors. __TOC__ ==Details== {{Quest details |start = Speak to...")
 
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After obtaining the Top, Bottom, Left skull, and Right skull the player will combine each of two pieces together (ex. Top and Bottom/Left skull and Right skull), you will then get two pieces (Runed Sceptre) and (Strange Skull), combine these two together to make the Skull Sceptre.
After obtaining the Top, Bottom, Left skull, and Right skull the player will combine each of two pieces together (ex. Top and Bottom/Left skull and Right skull), you will then get two pieces (Runed Sceptre) and (Strange Skull), combine these two together to make the Skull Sceptre.


===Searching for the Ancient Tombs===
{{Needed|Skull Sceptre}}
Michael mentions a relic which belonged to the ruler of the undead, it is split up and divided under his minions. Mount Quidamortem is where the Chambers of Xeric are located in the Kebos Lowlands.


Use the mini-game teleport to raids (::cox), walk east then the path to the southwest. Go west until you can move around the hill to go east, then south past the water.


Follow the several colored paths to the south until the path becomes brown, then follow the path east and then eventually north until you reach the swamp.


Go all the way north until you reach a pyramid, this is quite a long walk. On your way there you will find a lizardmen lair which is inaccessible.
[[File:Swamp_bubbles.png|right|frameless|200x200px]]

===Investigating the Swamp Bubbles===
Around the Pyramid you will find ancient tombs where there are a few you can enter, they will all lead to the same place. This is where the sceptre from step 2 comes into play (equip it).
{{Needed|Bellows}}
Talk to Dallas Jones, you'll inform him about the gas bubbles and that you were unable to bring them, he gives you a pair of bellows to extract the swamp bubbles, and tells you about a colleague of him at the laboratory in Rimmington.


Go back to the sewers and click the swamp bubbles again, you'll extract the swamp bubbles with your bellows. Take it to the laboratory of Rimmington.





Revision as of 13:45, 19 October 2024

Ancient Barbarians 
Released N/A (Update)
Members N/A
Quest series None
Lead developer(s) Alex RuneRealm

Ancient Barbarians is one of three quests released within RuneRealm. In the quest, the player must help Mysterious Michael in the Lumbridge Cemetery to find the ancient tomb of his ancestors.


Details

Start pointMap icon Speak to Mysterious Michael in the Lumbridge Cemetery.
Official difficultyExperienced
Official lengthLong
DescriptionA mysterious, deceitful looking guy showed up in the Lumbridge Cemetery, talking about an ancient tomb. Can you help him out finding what he is looking for?
Requirements
  • Defence 70 Defence
  • Slayer 80 Slayer
Items required
  • Anti-dragon shield/Elemental shield/Antifire potion
Recommended
  • Attack 70 Attack
  • Strength 70 Strength
  • Defence 70 defence
  • Hitpoints 70 Hitpoints
  • Magic 70 Magic
  • Ranged 70 Ranged

Gear:

  • Combat gear appropriate for your combat levels
  • A form of anti-dragonfire
  • A super set/super combat potion/ranging potion depending on your combat style
  • An inventory full of food (monkfish+)
Enemies to defeat

Walkthrough

Getting started

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Speak with Mysterious Michael in the Lumbridge cemetery. He tells you he is sort of an Archaeologist and searching for some long lost secrets in an ancient tomb of the barbarians. Despite them living close to Edgeville, Michael says he's looking for their ancestors, who were located in the swamps near Mount Quidamortem.


He tells you a certain relic is required for safe passage. This relic comes from the ruler of the undead, it was to powerful, so it was split up to 4 pieces, divided under his minions. You offer him your assistance. Click 'Yes, i am always in for an adventure' to finish the dialog and start the quest.


Obtaining the Skull Sceptre

Before continuing on with step 3 you will want to create the runed sceptre, allowing you to run through the cave without taking damage from the skeletons.

The sceptre is split into 4 pieces, divided under the undead minions.

Each minion drops a unique piece which can be attached to it's counterpart.

These four pieces together make 2 pieces, which can be put together to get the Skull Sceptre.

Top of Sceptre

The Top of Sceptre is dropped by either Ghosts (level 19) or Skeletons (level 22) which can be found in the Catacombs of Kourend or the Edgeville Dungeon.

Bottom of Sceptre

The Bottom of Sceptre is dropped by Ghouls (level 42) which can be found south of the Slayer Tower in Canifis.

Left Skull Half

Items needed: Anti-dragon shield/Elemental shield/Antifire potion

The Left Skull Half of the Sceptre is dropped by Skeletal Wyverns (level 140) which can be found in the lair beneath Port Sarim, they also have a special teleport option from the Training Teleport menu.

Right Skull Half

The Right Skull Half is dropped by Ankous (level 86) which can be found in the Catacombs of Kourend.

Creating the Skull Sceptre

After obtaining the Top, Bottom, Left skull, and Right skull the player will combine each of two pieces together (ex. Top and Bottom/Left skull and Right skull), you will then get two pieces (Runed Sceptre) and (Strange Skull), combine these two together to make the Skull Sceptre.

Searching for the Ancient Tombs

Items needed: Skull Sceptre

Michael mentions a relic which belonged to the ruler of the undead, it is split up and divided under his minions. Mount Quidamortem is where the Chambers of Xeric are located in the Kebos Lowlands.

Use the mini-game teleport to raids (::cox), walk east then the path to the southwest. Go west until you can move around the hill to go east, then south past the water.

Follow the several colored paths to the south until the path becomes brown, then follow the path east and then eventually north until you reach the swamp.

Go all the way north until you reach a pyramid, this is quite a long walk. On your way there you will find a lizardmen lair which is inaccessible.

Around the Pyramid you will find ancient tombs where there are a few you can enter, they will all lead to the same place. This is where the sceptre from step 2 comes into play (equip it).


Researching the Swamp Bubbles

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Travel to Rimmington and talk to Professor Manglethorp at the laboratory. Walk outside and operate the Fractionizing still. You'll empty the bellows in the still. Go back inside and talk to the professor. Professor Manglethorp tells you he has never seen anything like this before and that you have to warn Dallas Jones as quickly as possible!


A player emptying bellows into the Fractionizing still.

Investigating the Sewers

Items needed: Combat Gear, Food, Potions

Travel back to the Well of Goodwill and talk to Dallas Jones, you tell him about what the professor said, Dallas says he doesn't know what to do and certainly doesn't want to find out by himself. Offer him your adventurous courage.


Warning, at the next step, you will encounter a fight! Bring some combat gear, potions, an antipoison and food!


Go to the sewers and enter the dark hole next to the eastern wall. You will now enter a room with a level 194 Hydra.

Fighting the Hydra

The Hydra has 300 hitpoints and will attack you with range and magic. His range attacks will poison you. He can hit you up to 22 damage so be cautious! Ranging the Hydra from a distance will make this fight a walk in the park, but using melee isn't to hard either.


Congratulations, quest complete!

Rewards

You have completed Creepers in the Crevice!

You are awarded: 3 QP 50 Boss points 1 Double Damage potion Access to Alchemical Hydras

Total Quest Points: 3

  • 3 Quest Points
  • 50 Boss points
  • 1 Double Damage potion
  • Access to Alchemical Hydras