Module:Wilderness agility calculator

This is the current revision of this page, as edited by Alex (talk | contribs) at 11:24, 17 October 2024 (Created page with "local gePrice = require('Module:Exchange')._price local yesNo = require('module:Yesno') local coins = require('module:Coins')._amount local addCommas = require('module:Addcommas')._add local p = {} local lapRanges = {{1, 15}, {16, 30}, {31, 60}, {61, 65536}} local angler = gePrice('Blighted anglerfish') angler = angler - math.floor(0.01 * angler) local manta = gePrice('Blighted manta ray') manta = manta - math.floor(0.01 * angler) local kbwan = gePrice('Blighted karam..."). The present address (URL) is a permanent link to this version.

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Documentation for this module may be created at Module:Wilderness agility calculator/doc

local gePrice = require('Module:Exchange')._price
local yesNo = require('module:Yesno')
local coins = require('module:Coins')._amount
local addCommas = require('module:Addcommas')._add

local p = {}

local lapRanges = {{1, 15}, {16, 30}, {31, 60}, {61, 65536}}

local angler = gePrice('Blighted anglerfish')
angler = angler - math.floor(0.01 * angler)
local manta = gePrice('Blighted manta ray')
manta = manta - math.floor(0.01 * angler)
local kbwan = gePrice('Blighted karambwan')
kbwan = kbwan - math.floor(0.01 * kbwan)
local restore = gePrice('Blighted super restore(4)')
restore = restore - math.floor(0.01 * restore)

local steelBody = gePrice('Steel platebody')
steelBody = steelBody - math.floor(0.01 * steelBody)

local mithChain = gePrice('Mithril chainbody')
mithChain = mithChain - math.floor(0.01 * mithChain)
local mithLegs = gePrice('Mithril platelegs')
mithLegs = mithLegs - math.floor(0.01 * mithLegs)
local mithSkirt = gePrice('Mithril plateskirt')
mithSkirt = mithSkirt - math.floor(0.01 * mithSkirt)

local addyFull = gePrice('Adamant full helm')
addyFull = addyFull - math.floor(0.01 * addyFull)
local addyLegs = gePrice('Adamant platelegs')
addyLegs = addyLegs - math.floor(0.01 * addyLegs)
local addyBody = gePrice('Adamant platebody')
addyBody = addyBody - math.floor(0.01 * addyBody)

local runeChain = gePrice('Rune chainbody')
runeChain = runeChain - math.floor(0.01 * runeChain)
local runeKite = gePrice('Rune kiteshield')
runeKite = runeKite - math.floor(0.01 * runeKite)
local runeMed = gePrice('Rune med helm')
runeMed = runeMed - math.floor(0.01 * runeMed)


function lapGroupValue(lowerLap, sellNoted)
	local sellNoted = yesNo(sellNoted)
	local lapVal = 0
	
	if lowerLap == 1 then
		if sellNoted then
			lapVal = lapVal + (8 * 4.5 * (angler + manta + kbwan) + 7 * 1.5 * restore) / 31
		end
		
		lapVal = lapVal + (2 * addyBody + 2 * runeMed + addyFull + addyLegs + mithChain + mithLegs + mithSkirt + steelBody) / 10
	
	elseif lowerLap == 16 then
		if sellNoted then
			lapVal = lapVal + (8 * 8.5 * (angler + manta + kbwan) + 7 * 2.5 * restore) / 31
		end
		
		lapVal = lapVal + (addyFull + addyBody + addyLegs + mithChain + mithLegs + mithSkirt + runeChain + runeKite + runeMed) / 9

	elseif lowerLap == 31 then
		if sellNoted then
			lapVal = lapVal + (8 * 13 * (angler + manta + kbwan) + 7 * 4.5 * restore) / 31
		end
		
		lapVal = lapVal + (2 * runeChain + 2 * runeKite + addyFull + addyBody + addyLegs + mithLegs + mithSkirt + runeMed) / 10

	else
		if sellNoted then
			lapVal = lapVal + (8 * 17 * (angler + manta + kbwan) + 7 * 6 * restore) / 31
		end
		
		lapVal = lapVal + (6 * runeChain + 6 * runeKite + 2 * addyBody + 2 * runeMed + addyFull + addyLegs + mithLegs + mithSkirt) / 20
	end

	return lapVal
end


function getXp(laps)
	local nonTicketXp = 571.4 * laps
	if laps <= 10 then
		return nonTicketXp + 200 * laps
	elseif laps <= 50 then
		return nonTicketXp + 210 * laps
	elseif laps <= 100 then
		return nonTicketXp + 220 * laps
	else
		return nonTicketXp + 230 * laps
	end
end


function p.main(frame)
	local args = frame.args
	local laps = tonumber(args.laps or 80)
	local sellNoted = yesNo(args.sellNoted or true)
	
	return p.calc(laps, sellNoted)
end


function p.calc(laps, sellNoted)
	local totalVal = -150000
	for i, lapRange in ipairs(lapRanges) do
		local lowerLap = lapRange[1]
		local upperLap = lapRange[2]
		local lapsInRange = upperLap - lowerLap + 1
		if laps < lowerLap then
			break
		end
		
		local groupVal = lapGroupValue(lowerLap, sellNoted)
		if laps > upperLap then
			totalVal = totalVal + groupVal * lapsInRange
		else
			totalVal = totalVal + groupVal * (laps - lowerLap + 1)
		end
	end

	totalXp = addCommas(getXp(laps))
	return string.format("Completing <b>%s</b> consecutive laps earns a profit of %s and <b>%s</b> experience (after tax, not including clues and un-noted supplies).", laps, coins(totalVal), totalXp)
end

return p