Update:Mastery Cape Release
-Donator Auras are now available at the Donator Guide at home, each tier has a new special effect added:
-Red Donator aura: auto loot coins (like a normal ring of wealth)
-Yellow Super Donator aura: auto loot coins and blood money
-Green Extreme Donator aura: all of the above, and has a bonecrusher built in
-Blue Sponsor aura: all of the above, and a built in dragonbone necklace effect (restore prayer points on bury)
-Corrupt Banker boss added (enter through the Boss Portal in Super Donator Zone), try your luck for a Banker pet!
-Gravedigger event boss received an update to their combat methods (instead of single magic attack they now have a custom aerial attack that will hit anyone standing in that area)
-Prestige Mastery capes are now available from the Wise Old Man's skillcape shop
-Dragonbone necklace effect added (restore prayer points when burying bones, works in combination with a bonecrusher)
-Dragonbone necklace now has a level 80 prayer requirement to wear it
-Teleport to Bounty Hunter target spell implemented (after you unlock it with the spell from the Emblem Trader)
-You can now dismantle your Trident of the Swamp to retrieve your Trident of the Seas and Magic fang
-Player titles selector now also includes an option for no title
-Looting bag now shows the value of everything inside it
-Ugthanki kebabs are now edible (heal 19 hp)
-Raids common drop table amounts now altered to use same points bonus system in team raids as rare drop calculation uses (higher drop quantities)
-Farming patch disappearing bugfixes (the server only held 1 custom object per tile, this is now changed to allow 1 custom object per tile per player, which will only be overwritten with a global object or object for the same player)
-Arclight effects are added (70% accuracy and damage boost) vs demons, sire, zamorak gwd and skotizo
-Also added 75 attack level requirement to wear the Arclight
-Fixed weapon interfaces not showing unarmed for Silverlight, Darklight and Arclight, also added proper attack animations
-Bugfix switching fighting styles on blowpipe and ballista not actually registered (longrange provides defensive xp now too, and switching from rapid to any other style not properly alters attack speed)
-Fixed switching fighting styles buttons for Dinhs Bulwark, Abyssal bludgeon, Barrelchest anchor
-You are no longer allowed to build a cannon in Godwars Dungeon or Kalphite Queen lair
-High alching now uses the longer animation and graphic (where as low alch uses the previously used, shorter animation and gfx)
-Alching now has a delay built in so you can't spam click anymore
-You can now combine potion doses for Anti-venoms, Anti-venom+, Overload potions and Sanfew serums
-Sanfew serums are now drinkable and provide the super restore + super antipoison combined effects