Update:Mastery Cape Release

This is the current revision of this page, as edited by Eq (talk | contribs) at 19:42, 12 October 2024 (Created page with "-Donator Auras are now available at the Donator Guide at home, each tier has a new special effect added:     -Red Donator aura: auto loot coins (like a normal ring of wealth)     -Yellow Super Donator aura: auto loot coins and blood money     -Green Extreme Donator aura: all of the above, and has a bonecrusher built in     -Blue Sponsor aura: all of the above, and a built in dragonbone necklace effect (restore prayer points on bury) -Corrupt Banker boss adde..."). The present address (URL) is a permanent link to this version.

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-Donator Auras are now available at the Donator Guide at home, each tier has a new special effect added:

    -Red Donator aura: auto loot coins (like a normal ring of wealth)

    -Yellow Super Donator aura: auto loot coins and blood money

    -Green Extreme Donator aura: all of the above, and has a bonecrusher built in

    -Blue Sponsor aura: all of the above, and a built in dragonbone necklace effect (restore prayer points on bury)

-Corrupt Banker boss added (enter through the Boss Portal in Super Donator Zone), try your luck for a Banker pet!

-Gravedigger event boss received an update to their combat methods (instead of single magic attack they now have a custom aerial attack that will hit anyone standing in that area)

-Prestige Mastery capes are now available from the Wise Old Man's skillcape shop

-Dragonbone necklace effect added (restore prayer points when burying bones, works in combination with a bonecrusher)

-Dragonbone necklace now has a level 80 prayer requirement to wear it

-Teleport to Bounty Hunter target spell implemented (after you unlock it with the spell from the Emblem Trader)

-You can now dismantle your Trident of the Swamp to retrieve your Trident of the Seas and Magic fang

-Player titles selector now also includes an option for no title

-Looting bag now shows the value of everything inside it

-Ugthanki kebabs are now edible (heal 19 hp)

-Raids common drop table amounts now altered to use same points bonus system in team raids as rare drop calculation uses (higher drop quantities)

-Farming patch disappearing bugfixes (the server only held 1 custom object per tile, this is now changed to allow 1 custom object per tile per player, which will only be overwritten with a global object or object for the same player)

-Arclight effects are added (70% accuracy and damage boost) vs demons, sire, zamorak gwd and skotizo

-Also added 75 attack level requirement to wear the Arclight

-Fixed weapon interfaces not showing unarmed for Silverlight, Darklight and Arclight, also added proper attack animations

-Bugfix switching fighting styles on blowpipe and ballista not actually registered (longrange provides defensive xp now too, and switching from rapid to any other style not properly alters attack speed)

-Fixed switching fighting styles buttons for Dinhs Bulwark, Abyssal bludgeon, Barrelchest anchor

-You are no longer allowed to build a cannon in Godwars Dungeon or Kalphite Queen lair

-High alching now uses the longer animation and graphic (where as low alch uses the previously used, shorter animation and gfx)

-Alching now has a delay built in so you can't spam click anymore

-You can now combine potion doses for Anti-venoms, Anti-venom+, Overload potions and Sanfew serums

-Sanfew serums are now drinkable and provide the super restore + super antipoison combined effects