Module:Infobox Pure

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This is the current revision of this page, as edited by Alex (talk | contribs) at 22:52, 15 October 2024 (Created page with "-------------------------- -- Module for Template:Infobox Pure -------------------------- local p = {} local onmain = require('Module:Mainonly').on_main local paramtest = require('Module:Paramtest') local empty = paramtest.is_empty local infobox = require('Module:Infobox') local yesno = require('Module:Yesno') local cb_calc = require('Module:Combat level')._calc local lang = mw.language.getContentLanguage() local build_types = { ['1v1'] = '1-vs-1'..."). The present address (URL) is a permanent link to this version.

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Module documentation
This documentation is transcluded from Module:Infobox Pure/doc. [edit] [history] [purge]
Module:Infobox Pure's function main is invoked by Template:Infobox Pure.
Module:Infobox Pure requires Module:Combat level.
Module:Infobox Pure requires Module:Infobox.
Module:Infobox Pure requires Module:Mainonly.
Module:Infobox Pure requires Module:Paramtest.
Module:Infobox Pure requires Module:Yesno.

Generates Infobox Pure.


--------------------------
-- Module for [[Template:Infobox Pure]]
--------------------------
local p = {}

local onmain = require('Module:Mainonly').on_main
local paramtest = require('Module:Paramtest')
local empty = paramtest.is_empty
local infobox = require('Module:Infobox')
local yesno = require('Module:Yesno')
local cb_calc = require('Module:Combat level')._calc
local lang = mw.language.getContentLanguage()

local build_types = {
	['1v1'] = '[[1-vs-1 build|1-vs-1]]',
	tank = '[[tank build|Tank]]',
	support = '[[support build|Support]]',
	multi = '[[multicombat build|Multicombat]]',
	['no-honour'] = '[[no-honour build|No honour]]',
	skiller = "Skiller",
	other = "Trophy/Other",
}

function p.main(frame)
	local args = frame:getParent().args
	local ret = infobox.new(args)

	ret:defineParams{
		{ name = 'name', func = 'name' },
		{ name = 'image', func = 'hasContent' },
		{ name = 'image_smw', func = { name = image_smw, params = { 'image' }, flag = 'p' } },
		{ name = 'aka', func = 'hasContent' },
		{ name = 'members', func = 'hasContent' },
		{ name = 'type', func = { name = typearg, params = { 'type', 'members' }, flag = 'p' } },
		{ name = 'type_smw', func = { name = csv_to_multi, params = { 'type', true }, flag = { 'p', 'r' } } },
		{ name = 'ironman', func = 'hasContent' },
		{ name = 'combat', func = cbarg },
        { name = 'combat_smw', func = { name = csv_to_multi, params = { 'combat', true }, flag = { 'p', 'r' } } },
        { name = 'combat_example', func = { name = cblvlarg, params = { 'att', 'str', 'def', 'range', 'mage', 'hitpoints', 'pray' }, flag = 'd' } },
        
		{ name = 'attack_style', func = { name = attstylearg, params = { 'attack style' }, flag = 'p' } },
        { name = 'attack_style_smw', func = { name = 'hasContent', params = { 'attack style' }, flag = 'p' } },
		{ name = 'uses_style', func = { name = usesarg, params = { 'uses melee', 'uses ranged', 'uses magic', 'attack style' }, flag = 'p' } },
		{ name = 'uses_style_smw', func = { name = usesarg_smw, params = { 'uses_style' }, flag = 'd' } },
		{ name = 'stylecount', func = { name = usesarg, params = { 'uses melee', 'uses ranged', 'uses magic' }, flag = 'p' } },
		
		{ name = 'max_hit', func = { name = maxhitarg, params = { 'weapons', 'max hit' }, flag = 'p' } },
        { name = 'max_hit_smw', func = { name = csv_to_multi, params = { 'max hit', true }, flag = { 'd', 'r' } } },
        
        { name = 'usesinfobox', func = { name = tostring, params = { 'Pure' }, flag = 'r' } },
	}
	local numeric_args = {
		'hitpoints', 'att', 'str', 'def', 'range', 'mage', 'pray',
	}
	for _, v in ipairs(numeric_args) do
		ret:defineParams{
			{ name = v, func = { name = numericarg, params = { v, v }, flag = { 'd', 'r' } } },
			{ name = v..'_smw', func = { name = tonumber, params = { v }, flag = { 'd' } } },
		}
	end

	ret:create()
	ret:cleanParams()

	ret:customButtonPlacement(true)
	ret:setDefaultVersionSMW(true)
	ret:addButtonsCaption()

	ret:defineLinks({ hide = true })
	local smw_mapping = {
		name = 'Name',
		image_smw = 'Image',
		members = 'Is members only',
		type_smw = 'Build type',
		max_hit_smw = 'Max hit',
		combat_smw = 'Combat level',
		hitpoints_smw = 'Hitpoints',
		att_smw = 'Attack level',
		str_smw = 'Strength level',
		def_smw = 'Defence level',
		range_smw = 'Ranged level',
		mage_smw = 'Magic level',
		pray_smw = 'Prayer level',
		attack_style = 'Attack style',
		uses_style_smw = 'All Attack style',
		usesinfobox = 'Uses infobox',
	}
	local smw_all_mapping = {}
	for param, property_name in pairs(smw_mapping) do
		smw_all_mapping[param] = 'All '..property_name
	end
	ret:useSMWSubobject(smw_mapping)
	--primary attack style is 'Attack style', list of styles is 'All Attack style'
	smw_all_mapping['attack_style'] = 'Attack style'
	smw_all_mapping['uses_style_smw'] = 'All Attack style'
	ret:useSMWOne(smw_all_mapping)

	ret:defineName('Infobox Pure')
	ret:addClass('infobox-pure')
	
	local tblwidth = 40

	ret:addRow{
		{ tag = 'argh', content = 'name', class='infobox-header', colspan = tblwidth }
	}

	:addRow{
		{ tag = 'argd', content = 'image', colspan = tblwidth, class = 'infobox-full-width-content infobox-image' }
	}

	:pad(tblwidth)

	:addRow{
		{ tag = 'th', content = '[[Members]]', colspan = math.ceil(tblwidth/2) },
		{ tag = 'argd', content = 'members', colspan = math.floor(tblwidth/2) }
	}
	
	if ret:paramDefined('aka') then
		ret:addRow{
			{ tag = 'th', content = 'Also called', colspan = math.ceil(tblwidth/2) },
			{ tag = 'argd', content = 'aka', colspan = math.floor(tblwidth/2) }
		}
	end
	
	ret:addRow{
		{ tag = 'th', content = 'Build type', colspan = math.ceil(tblwidth/2) },
		{ tag = 'argd', content = 'type', colspan = math.floor(tblwidth/2) }
	}

	if ret:paramDefined('ironman') and yesno(ret:param('ironman'), true) then
		ret:addRow{
			{ tag = 'th', content = '[[Ironman Mode|Ironman build]]', colspan = math.ceil(tblwidth/2) },
			{ tag = 'argd', content = 'ironman', colspan = math.floor(tblwidth/2) }
		}
	end
	
	ret:addRow{
		{ tag = 'th', content = '[[Combat level]]', colspan = math.ceil(tblwidth/2) },
		{ tag = 'argd', content = 'combat', colspan = math.floor(tblwidth/2) }
	}
	
	local stylecount = tonumber(ret:param('stylecount'))
	local maxstyles = stylecount
	local hasPrimary = ret:paramDefined('attack_style')
	local stylecounts = ret:param('stylecount', 's')
	if stylecounts then
		for _, sc in ipairs(stylecounts) do
			if stylecount < tonumber(sc) then
				maxstyles = tonumber(sc)
			end
		end
	end
	mw.log("Attack styles set:",stylecount, maxstyles, "\nPrimary style set:", hasPrimary)
	if not hasPrimary and stylecount == 1 then
		-- primary style not defined, but only one attack style is specified
		ret:addRow{
			{ tag = 'th', content = 'Primary [[Combat triangle|attack style]]', colspan = math.ceil(tblwidth/2) },
			{ tag = 'argd', content = 'uses_style', colspan = math.floor(tblwidth/2) }
		}
	else
		if hasPrimary then
			-- primary style is defined, show which style this is.
			ret:addRow{
				{ tag = 'th', content = 'Primary [[Combat triangle|attack style]]', colspan = math.ceil(tblwidth/2) },
				{ tag = 'argd', content = 'attack_style', colspan = math.floor(tblwidth/2) }
			}
		end
		if maxstyles > 1 then
			-- if stylecount == 1 then it's listed as primary style; if stylecount == 0 then no attack styles are given
			-- so only show if there is extra information to be given with secondary attack styles other than the primary one.
			ret:addRow{
				{ tag = 'th', content = 'Uses [[Combat triangle|attack styles]]', colspan = math.ceil(tblwidth/2) },
				{ tag = 'argd', content = 'uses_style', colspan = math.floor(tblwidth/2) }
			}
		end
	end

	mw.log('Max Hit defined:')
	mw.log(ret:paramDefined('max_hit'))
	mw.log(ret:paramDefined('max_hit', 'all'))
	if ret:paramDefined('max_hit') then
		ret:addRow{
			{ tag = 'th', content = '[[Maximum hit|Max hit]] with boosts', colspan = math.ceil(tblwidth/2) },
			{ tag = 'argd', content = 'max_hit', colspan = math.floor(tblwidth/2), class = 'plainlist' }
		}
	end
	
	ret:pad(tblwidth)
	
	:addRow{
		{ tag = 'th', content = '[[File:Combat icon.png|link=Combat]] Example [[Combat|combat stats]]', colspan = tblwidth, class = 'infobox-subheader' }
	}
	:pad(tblwidth)

	:addRow{
		{ tag = 'th', content = '[[File:Hitpoints icon.png|link=Hitpoints]]', colspan = '5', class = 'infobox-nested' },
		{ tag = 'th', content = '[[File:Attack icon.png|link=Attack]]', colspan = '5', class = 'infobox-nested' },
		{ tag = 'th', content = '[[File:Strength icon.png|link=Strength]]', colspan = '5', class = 'infobox-nested' },
		{ tag = 'th', content = '[[File:Defence icon.png|link=Defence]]', colspan = '5', class = 'infobox-nested' },
		{ tag = 'th', content = '[[File:Magic icon.png|link=Magic]]', colspan = '5', class = 'infobox-nested' },
		{ tag = 'th', content = '[[File:Ranged icon.png|link=Ranged]]', colspan = '5', class = 'infobox-nested' },
		{ tag = 'th', content = '[[File:Prayer icon.png|link=Prayer]]', colspan = '5', class = 'infobox-nested' },
		{ tag = 'th', content = '[[File:Attack style icon.png|link=Combat level]]', colspan = '5', class = 'infobox-nested' },
	}

	:addRow{
		{ tag = 'argd', content = 'hitpoints', colspan = '5', class = 'infobox-nested' },
		{ tag = 'argd', content = 'att', colspan = '5', class = 'infobox-nested' },
		{ tag = 'argd', content = 'str', colspan = '5', class = 'infobox-nested' },
		{ tag = 'argd', content = 'def', colspan = '5', class = 'infobox-nested' },
		{ tag = 'argd', content = 'mage', colspan = '5', class = 'infobox-nested' },
		{ tag = 'argd', content = 'range', colspan = '5', class = 'infobox-nested' },
		{ tag = 'argd', content = 'pray', colspan = '5', class = 'infobox-nested' },
		{ tag = 'argd', content = 'combat_example', colspan = '5', class = 'infobox-nested' },
	}
	
	:pad(tblwidth)

	if onmain() then
		local a1 = ret:param('all')
		local a2 = ret:categoryData()
		ret:wikitext(addcategories(a1, a2))
	end
	return ret:tostring()
end

-- split builds with multiple images for smw
function image_smw(arg)
	local _img = {}
	for i in string.gmatch(arg, "[Ff]ile:.-%.png") do
		table.insert(_img, i)
	end
	if #_img == 0 then
		return nil
	end
	return table.concat(_img, '&&SPLITPOINT&&')
end

-- returns nil if the amount of hits does not correspond with the amount of weapons.
function maxhitarg(weapons, hits)
	if empty(weapons) or empty(hits) then
		return nil
	end
	weapons, hits = mw.text.split(weapons, "%s*,%s*"), mw.text.split(hits, "%s*,%s*")
	if #weapons ~= #hits then
		return 'Error: amount of specified <code>weapons</code> must equal amount of <code>max hit</code>s.'
	end
	local list = mw.html.create('ul'):addClass('max-hit-list')
	for i, wep in ipairs(weapons) do
		list:tag('li'):wikitext('[[File:'..wep..'.png|link='..wep..']] &mdash; ' .. hits[i]):done()
	end
	return tostring(list)
end

function typearg(arg, members)
	if not infobox.isDefined(arg) then
		return nil
	end
	local str = ''
	local lcarg = string.lower(arg) -- lowercase arg
	
	if lcarg == 'no' then
		return 'N/A'
	end

    for i, v in pairs(build_types) do
		for _, t in ipairs(mw.text.split(lcarg, "%s*,%s*")) do
	        if t == i then
	        	if not yesno(members) then
	        		-- add f2p in front of pagename for link
	        		v = string.gsub(v, '%[%[', '[[Free-to-play ')
	        	end
            	if str == '' then
            		str = v
            	else
            		str = str .. ', ' .. v
            	end
            end
        end
    end

	return str
end

function cbarg(combat)
	if not infobox.isDefined(combat) then
		return nil
	end
	assert(string.match(combat, "^%s*%d+%s*$") or string.match(combat, "^%s*%d+%s*,%s*%d+%s*$"), "Invalid combat format. Provide two comma-separated values, or one value.")
	local combats = mw.text.split(combat, "%s*,%s*")
	if #combats == 1 then
		return combats[1]
	end
	local mincb, maxcb = combats[1], combats[2]
	if mincb == maxcb then
		return combats[1]
	end
	return mincb .. ' &mdash; ' .. maxcb
end

function attstylearg(arg)
	if arg == nil then
		return nil
	end
	local attstyles = {melee = 'Melee', ranged = 'Ranged icon', magic = 'Magic icon', hybrid = 'Hybrid'}
	local arglc = string.lower(arg)
	mw.log("primary style:", attstyles[arglc])
	if arglc == 'no' then
		return 'N/A'
	elseif attstyles[arglc] then
		return string.format("[[File:%s.png|link=%s]]", attstyles[arglc], lang:ucfirst(arg))
	else
		return nil
	end
end

function usesarg(melee, range, mage, style)
	local ret = ''
	local attstyles = {melee = 'Melee', ranged = 'Ranged icon', magic = 'Magic icon'}
	local count = 0
	if yesno(melee) then
		ret = ret .. '[[File:Melee.png|link=Melee]] '
		count = count + 1
	end
	if yesno(range) then
		ret = ret .. '[[File:Ranged icon.png|link=Ranged]] '
		count = count + 1
	end
	if yesno(mage) then
		ret = ret .. '[[File:Magic icon.png|link=Magic]] '
		count = count + 1
	end
	if style == nil then
		-- this function was called for the internal parameter 'stylecount'.
		return count
	end
	if count == 0 then
		local lcstyle = string.lower(style)
		if attstyles[lcstyle] then
			ret = string.format('[[File:%s.png|link=%s]]', attstyles[lcstyle], lang:ucfirst(lcstyle))
		else
			ret = nil
		end
	end
	return ret
end

function usesarg_smw(imgs)
	styles = string.gsub(imgs, "%[%[File:[%a ]*.png|link=(%a*)]]", "%1, ")
	styles = string.gsub(styles, ",%s*$", ", ")
	return csv_to_multi(styles, true)
end

function cblvlarg(att, str, def, range, mage, hp, pray)
	args = { att, str, def, range, mage, hp, pray }
	for i, lvl in ipairs(args) do
		if not infobox.isDefined(lvl) then
			if i == 6 then
				-- hitpoints = 10 default
				args[i] = 10
			else
				args[i] = 1
			end
		end
	end
	return cb_calc(unpack(args))
end

function numericarg(arg, arg_name)
	if not infobox.isDefined(arg) then
		return nil
	end
	return arg
end

function striplinks(str)
	if type(str) ~= 'string' then return str end
	-- remove piped wikilinks
	str = string.gsub(str, '%[%[[^%]|]*|([^%]|]+)]]', '%1')
	-- remove all other wikilinks
    str = string.gsub(str,'%[%[[^%]]*?', '')
    return str
end

function csv_to_multi(raw, strip)
    assert(type(strip) == 'boolean')

    local r = string.gsub(raw, "'\"`UNIQ[^`]*QINU`\"'", '') -- UNIQ QINU typically means unparsed content, such as <ref></ref>. Remove this from SMW
	if infobox.isDefined(raw) then
		if strip then
			r = striplinks(r)
		end
		r = string.gsub(r, '%s*,%s*', '&&SPLITPOINT&&')
		return r
    end
	return nil
end

function addcategories(args, catargs)
	local ret = { 'Account builds' }

	local cat_map = {
		-- Added if the parameter has content
		defined = {
			aka = 'Pages with AKA'
		},
		-- Added if the parameter has no content
		notdefined = {
			image = 'Needs image',
			members = 'Needs members status',
			combat = 'Needs combat level',
		},
		-- Parameters that have text
		-- map a category to a value
		matches = {
			members = { yes = 'Members\' account builds', no = 'Free-to-play account builds' },
			combat = { ['3'] = 'Combat pures' },
		}
	}
	
	-- defined categories
	for n, v in pairs(cat_map.defined) do
		if catargs[n] and catargs[n].one_defined then
			table.insert(ret, v)
		end
	end

	-- undefined categories
	for n, v in pairs(cat_map.notdefined) do
		if catargs[n] and catargs[n].all_defined == false then
			table.insert(ret, v)
		end
	end

	-- searches
	for n, v in pairs(cat_map.matches) do
		for m, w in pairs(v) do
			if args[n] then
				if string.lower(tostring(args[n].d) or '') == m then
					table.insert(ret, w)
				end
				if args[n].switches then
					for _, x in ipairs(args[n].switches) do
						if string.lower(tostring(x)) == m then
							table.insert(ret, w)
						end
					end
				end
			end
		end
	end

	-- assume all skiller pures are level 3 combat
	if args['combat'].d ~= '3' then
		table.insert(ret, 'Combat pures')
	end

	-- combine table and format category wikicode
	for i, v in ipairs(ret) do
		if v ~= '' then
			ret[i] = string.format('[[Category:%s]]', v)
		end
	end

	return table.concat(ret, '')
end

return p