Template:ImpValue

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This is the current revision of this page, as edited by Alex (talk | contribs) at 00:32, 17 October 2024 (Created page with "<includeonly>{{#expr:{{#ifeq:{{lc:{{{jar}}}}}|yes|{{GEP|Impling jar|0.9}}+|}}{{#switch:{{lc:{{{1|none}}}}}|none=Please specify an impling in the first parameter of this template.| baby= {{#expr: 1/10 * ( {{GEP|Anchovies}} + {{GEP|Ball of wool}} + {{GEP|Cheese}} + {{GEP|Chisel}} + {{GEP|Hammer}} + {{GEP|Knife}} + {{GEP|Needle}} + {{GEP|Thread}} ) + 1/100 * ( {{GEP|Air talisman}} + {{GEP|Flax}} + {{GEP|Hard leather}} + {{GEP|Lobster}} + {{GEP|Mud..."). The present address (URL) is a permanent link to this version.

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Template documentation
This documentation is transcluded from Template:ImpValue/doc. [edit] [history] [purge]

The ImpValue template is used to display the average loot value of implings. Use the {{Coins}} or {{NoCoins}} templates for easy formatting.

Usage

{{ImpValue
|1   =  <!-- Impling type -->
|jar  = <!-- (Optional) Adds the value of 0.9x impling jars. -->
}}

1

Required. Specifies the impling type.

jar

Optional. Use the parameter jar=yes to add the impling jar value. Used when calculating average value when opening jars instead of catching barehanded.

Examples

{{ImpValue|Dragon}}

190317.68421053

*Without jar: {{Coins|{{ImpValue|Gourmet}}}}
*With jar: {{Coins|{{ImpValue|Gourmet|jar=yes}}}}
  • Without jar: Lua error: .
  • With jar: Lua error: .
{{NoCoins|{{ImpValue|Lucky}}}}

Lua error: .