Template:Optimal quest/action

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This is the current revision of this page, as edited by Alex (talk | contribs) at 00:39, 17 October 2024 (Created page with "<includeonly>|- data-skill="{{{skill|hitpoints}}}" data-skill-level="{{Level| {{#expr:{{#var:{{{skill|hitpoints}}}xp}} + {{{xp}}}}}}}" ! colspan="{{#var:colspan}}" | {{{1|}}}. {{#if:{{{skill|}}}|This trains {{SCP|{{{skill|hitpoints}}}|link=yes}}{{#ifeq:{{{xp|0}}}|0|<!-- no xp rewarded --> |, <abbr title="Gain {{{xp|0}}} XP.">from level {{Level|{{#var:{{{skill|hitpoints}}}xp}}}} to level {{Level| {{#vardefineecho:{{{skill|hitpoints}}}xp| {{#expr:{{#var:{{{skill|hitpoints}..."). The present address (URL) is a permanent link to this version.

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Template documentation
This documentation is transcluded from Template:Optimal quest/action/doc. [edit] [history] [purge]

This template can be used for a standardised way to insert a notice that tells players to perform a simple action, for the Optimal Quest Guide. This can be used in a similar way to the train template.

Example: {{Optimal quest/action|Build an oak larder in your PoH|skill=construction|xp=480}} results in the following, assuming the player has exactly 20,000 Construction experience before this action.


Build an oak larder in your PoH. This gives Construction 480 Construction experience, training from level 33 to level 34.