Calculator:Thieving/Dungeon door success/Template

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This is the current revision of this page, as edited by Alex (talk | contribs) at 11:17, 18 October 2024 (Created page with "<noinclude>{{Calculator template}}</noinclude> <div style="display:none;"> {{#vardefine:thieving_level|{{{ThievingLevel_Input|50}}}}} {{#vardefine:door_type|{{#switch:{{{door|Oak}}}|Oak=10|Steel=5|Marble=2}}}} {{#vardefine:lockpick_bool|{{#switch:{{{lockpick|notchecked}}}|ischecked=50|notchecked=0}}}} {{#vardefine:interp|{{#expr:floor(((floor(({{#var:door_type}}+{{#var:lockpick_bool}})*(99-{{#var:thieving_level}})/98)+(floor((25*{{#var:door_type}})*({{#var:thieving_level..."). The present address (URL) is a permanent link to this version.

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This is a calculator template used by Calculator:Thieving/Dungeon door success.



At level 50 Thieving, you have a 130/256 (50.8%) chance to successfully pick a Oak Dungeon door.