1 dose 2 dose 3 dose 4 dose
Examine 1 dose of Overload potion. Tradeable No Equipable No Stackable No Noteable No Options Drink, Drop Value 110 coins Alchemy Not alchemisable Weight 0 kg Item ID ? (edit)
SMW Subobject for 3 dose Examine: 3 doses of Overload potion. Is members only: true Is variant of: Overload Uses infobox: Item Item Name: Overload (3) Value: 220 Version anchor: 3 dose Weight: 0.0 Image: File:Overload (3).png
SMW Subobject for 2 dose Examine: 2 doses of Overload potion. Is members only: true Is variant of: Overload Uses infobox: Item Item Name: Overload (2) Value: 165 Version anchor: 2 dose Weight: 0.0 Image: File:Overload (2).png
SMW Subobject for 1 dose Examine: 1 dose of Overload potion. Is members only: true Is variant of: Overload Uses infobox: Item Item Name: Overload (1) Value: 110 Version anchor: 1 dose Weight: 0.0 Image: File:Overload (1).png
SMW Subobject for 4 dose Examine: 4 doses of Overload potion. Is members only: true Is variant of: Overload Uses infobox: Item Item Name: Overload (4) Value: 275 Version anchor: 4 dose Weight: 0.0 Image: File:Overload (4).png
An Overload (4) is a potion made by mixing a Mysterious herb in a Super combat potion(4) .
This requires at least a Herblore level of 95 (or 85 using the Pioneer ability ), granting the player 9500 Herblore experience (or 1900 if they are playing an Extreme gamemode , excluding any experience boosts ).
You can decant potions together to combine their dosage, or talk to the Herbalist at home to automatically decant all of your potions for you (including in noted form) for a small fee.
Creation
Requirements Skill Level XP Herblore 95 (b) 9,500 [1] Members Ticks 3 (1.8s)
Item sources
Source
Level
Item
Quantity
Halloween box
N/A
Overload (4)
10 (noted)
Always