Fire cape

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This is an old revision of this page, as edited by Eq (talk | contribs) at 15:01, 12 October 2024 (Created page with "{{External|rs}} {{Otheruses|the item obtained by defeating the TzTok-Jad|the reward for achieving level 99 Firemaking|Firemaking cape|the item obtained by defeating TzKal-Zuk|Infernal cape}} {{Redirect|Fc|the in-game social feature|Chat-channel}} {{Infobox Item |version1 = Normal |version2 = Broken |version3 = Locked |name1 = Fire cape |name2 = Fire cape (broken) |name3 = Fire cape (l) |image1 = File:Fire cape.png |image2 = File:Fire cape (broken).png..."). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

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NormalBrokenLocked
Fire cape
ExamineA cape of fire.
Properties
TradeableNo
EquipableYes
StackableNo
NoteableNo
OptionsWear, Drop
Values
Value65,007 coins
AlchemyNot alchemisable
Weight1.814 kg
Advanced data
Item ID6570

The fire cape is a melee cape obtained as a reward for completing the TzHaar Fight Cave. It is the second best melee cape in the game, outclassed only by the infernal cape. In order to obtain the fire cape, players must survive all waves of TzHaar Fight Caves and defeat TzTok-Jad. Note that the cape will not be awarded should both the player and TzTok-Jad die simultaneously, even though the boss log will count the kill. The player must be taken out of the cave by the game recognising TzTok-Jad's death; if they are removed from the cave due to dying, the game considers the player to have failed the challenge.

A fire cape must be shown to TzHaar-Ket guards around the centre of the city to allow further access to Mor Ul Rek. This does not consume the fire cape. However, to enter the Inferno, a fire cape must be sacrificed by giving it to TzHaar-Ket-Keh. This is a one-time fee.

If the player dies below level 20 Wilderness, it will remain in the player's inventory; however, the item will be unusable and must be repaired by using it on Perdu and paying him 150,000 coins. If not protected when the player dies at level 20 Wilderness or higher, the cape is converted into coins. Alternatively, a Trouver parchment and a payment of 500,000 coins can be given to Perdu in order to lock it (after which it gains the (l) suffix); this allows the item to be kept in death, unbroken, even if the player dies at level 20 Wilderness or higher.

Combat stats

NormalBrokenLocked
 Attack bonuses
StabSlashCrushMagicRanged
+1+1+1+1+1
 Defence bonuses
StabSlashCrushMagicRanged
+11+11+11+11+11
 Other bonusesSlot
StrengthRangedMagic damagePrayerCape slot table
+4+0+0%+2List

Comparison

The fire cape is very popular for many forms of melee combat and is often the cape of choice, only surpassed by the strictly better, but much more difficult to obtain, infernal cape. In certain scenarios, other capes may be preferred for their higher accuracy bonuses, higher Prayer bonus, or for being easier to obtain or replace.

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Other uses

This item can be stored in the cape rack of a costume room. It can also be mounted on a cape hanger in an Achievement Gallery of a player-owned house. This has no effect other than showing the player's guests that the player has completed the Fight Cave.

Players who don't want their cape can sell it to TzHaar-Mej-Jal for their choice of a chance of obtaining the Tzrek-jad pet or 8,000 Tokkul. A lost fire cape can only be replaced by surviving the Fight Caves again to receive another one.

The fire cape can be combined with the max cape to change its appearance by turning it into the fire max cape.

The fire cape counts as warm clothing when fighting the Wintertodt.

The fire cape is NOT a light source.

Products

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Treasure Trails

Tier Emotes STASH location Items Cost
Master Cry TzHaar-Hur-Lek's Ore and Gem Store in Mor Ul Rek 1,396

Used in recommended equipment

RankMethod
2Theatre of Blood/Strategies (Melee)
2Theatre of Blood/Strategies (Learner)
2Thermonuclear smoke devil/Strategies (Melee)

Changes

Date Changes
20 September 2023
(update)

The repair cost of the fire cape has been increased from 50,000 to 150,000 coins.

6 July 2022
(update)

The locked variant's value was decreased from 65,007 to 65,006.

6 October 2016
(update)

The fire cape texture has been improved so seams are less visible.

8 August 2013
(update)

The item's value was decreased from 201,000 to 65,007.

2 August 2013
(update | poll)
  • The fire cape's value was increased from 60,000 to 201,000 so it is protected over rune armour and dragon battleaxes upon death.
  • Fire capes can now be obtained even when the player already has one, and they can be exchanged for Tokkul.
22 January 2007
(update)

The item was graphically updated.

16 January 2007
(update)

The item's inventory sprite was rotated.

Gallery (historical)

File:Fire cape detail (historical, v1).png
File:Fire cape detail (historical, v2).png
File:Fire cape (historical, v1).png
File:Fire cape (historical, v2).png
19 September 2005 ⁠–
16 January 2007
16 January 2007 ⁠–
22 January 2007
22 January 2007 ⁠–
present

Gallery

Trivia

  • Using an item on the fire cape results in a game message stating "That doesn't seem to do what you want it to." instead of the usual "Nothing interesting happens." message.
  • The first NPC to wear this cape was the Slayer Master Nieve.
  • The fire cape, fire max cape, infernal cape, and infernal max cape are the only capes to have an animated texture whilst wearing it.
  • There is a glitch, which can sometimes occur when a player opens their bank or scrolls too quickly within their bank, where the inventory icon may become animated. This also affects other animated items such as magic logs and dramen branches.