Module:Profitable alchemy/doc
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This is the documentation page for Module:Profitable alchemy
Module:Profitable alchemy requires Module:Addcommas.
Module:Profitable alchemy requires Module:Paramtest.
Module:Profitable alchemy requires Module:Yesno.
Module:Profitable alchemy loads data from Module:GELimits/data.json.
Module:Profitable alchemy loads data from Module:GEMembers/data.json.
Module:Profitable alchemy loads data from Module:GEPrices/data.json.
Module:Profitable alchemy loads data from Module:GEValues/data.json.
Module:Profitable alchemy loads data from Module:GEVolumes/data.json.
The Profitable alchemy Module is used to display profitable items when alchemising them or selling to shops.
Usage
{{#invoke:Profitable alchemy|main |alchtype = <!-- The action type to use in profit calculations. See below. Defaults to 'fire staff' --> |minbuylimit = <!-- The minimum buy limit items should have for them to be listed. Defaults to 0 --> }}
alchtype | Cost | Items per hour | Item value multiplier | Column 4 text |
---|---|---|---|---|
general store | 0 | 50,000 | 0.1 | Sell price |
general store single | 0 | 300 | 0.6 | Sell price |
low alch | 1 Nature rune 208 |
2,000 | 0.4 | Low Alch |
fire staff | 1 Nature rune 208 |
1,200 | 0.6 | High Alch |
no staff | 1 Nature rune 5 Fire runes 233 |
1,200 | 0.6 | High Alch |
Example
{{#invoke:Profitable alchemy|main|alchtype=low alch|minbuylimit=0}}
Item | GE Price | Low Alch | Profit | ROI% | Limit | Volume | Max profit | Profit per Minute | Members | Details | |
---|---|---|---|---|---|---|---|---|---|---|---|
Magic stone | 6,154 | 300,000 | 293,638 | 4615.50% | 11,000 | 666 | 32,593,818 | 9,787,933 | view | ||
Black d'hide shield | 6,500 | 11,333 | 4,625 | 68.95% | 125 | 2,645 | 578,125 | 154,166 | view |
Quick copy
{{#invoke:Profitable alchemy|main|alchtype='fire staff'|minbuylimit=0}}