Module:Recommended equipment
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Module documentation
This documentation is transcluded from Template:No documentation/doc. [edit] [history] [purge]
This module does not have any documentation. Please consider adding documentation at Module:Recommended equipment/doc. [edit]
Module:Recommended equipment's function main is invoked by Template:Recommended equipment.
Module:Recommended equipment requires Module:Mainonly.
Module:Recommended equipment requires Module:Paramtest.
Module:Recommended equipment requires Module:Yesno.
local p = {}
local paramTest = require('Module:Paramtest')
local onMain = require('Module:Mainonly').on_main
local yesNo = require('Module:Yesno')
local SlotInfo = {
{ name = 'head', icon = 'Head slot', txt = 'Head', link = 'Head slot table' },
{ name = 'neck', icon = 'Neck slot', txt = 'Neck', link = 'Neck slot table' },
{ name = 'cape', icon = 'Cape slot', txt = 'Back', link = 'Cape slot table' },
{ name = 'body', icon = 'Body slot', txt = 'Body', link = 'Body slot table' },
{ name = 'legs', icon = 'Legs slot', txt = 'Legs', link = 'Legs slot table' },
{ name = 'weapon', icon = 'Weapon slot', txt = 'Weapon', link = 'Weapon slot table' },
{ name = 'shield', icon = 'Shield slot', txt = 'Shield', link = 'Shield slot table' },
{ name = '2h', icon = '2h slot', txt = 'Two-handed weapon', link = 'Two-handed slot table' },
{ name = 'ammo', icon = 'Ammo slot', txt = 'Ammo/Spell', link = 'Ammunition slot table' },
{ name = 'hands', icon = 'Hands slot', txt = 'hands', link = 'Hand slot table' },
{ name = 'feet', icon = 'Feet slot', txt = 'Boots', link = 'Feet slot table' },
{ name = 'ring', icon = 'Ring slot', txt = 'Ring', link = 'Ring slot table' },
{ name = 'special', icon = 'Special attack orb', txt = 'Special attack', link = 'Special attacks' },
}
function buildRow(slot, rowData, largestRowSize)
local row = mw.html.create('tr')
row:tag('td'):wikitext('[[File:' .. slot.icon .. '.png|' .. slot.txt .. '|link=' .. slot.link .. ']]')
for _, cellData in ipairs(rowData) do
row:tag('td'):wikitext(cellData)
end
-- If there are any rows that empty compared to other rows fill up the remaining td's with N/As
for i = 1, largestRowSize - #rowData, 1 do
row:tag('td'):addClass('table-na'):wikitext('N/A')
end
return row
end
function p._main(args)
-- Tracking for colspan and N/A cells
local largestRowSize = 0
-- Intended as a hidden setting, use sparingly
local maxRowsPerSlot = paramTest.default_to(args.rows, 5)
-- Find the greatest row count
for i, slot in ipairs(SlotInfo) do
local slotRowSize = 0
for i = 1, maxRowsPerSlot, 1 do
if(paramTest.has_content(args[slot.name .. i])) then
slotRowSize = i
end
end
if(largestRowSize < slotRowSize) then
largestRowSize = slotRowSize
end
if(largestRowSize == maxRowsPerSlot) then
break
end
end
local ret = mw.html.create('table'):addClass('wikitable sticky-header')
if(paramTest.has_content(args.style)) then
ret:tag('caption'):wikitext('Recommended equipment for ' .. args.style)
end
ret:tag('tr')
:tag('th'):wikitext('Slot'):done()
:tag('th'):attr('colspan', largestRowSize):wikitext('Item (most effective → least effective)'):done()
local slotInputs = {}
for _, slot in ipairs(SlotInfo) do
local slotRow = {}
for i = 1, maxRowsPerSlot, 1 do
local gear = args[slot.name .. i]
if(paramTest.has_content(gear)) then
table.insert(slotRow, gear)
end
end
if(#slotRow > 0) then
ret:node(buildRow(slot, slotRow, largestRowSize))
slotInputs[slot.name] = slotRow
end
end
local useSmw = yesNo(args.smw or '', true)
if(useSmw and onMain()) then
local jsonObject = { ['Recommended Equipment'] = slotInputs, style = args.style}
local smwmap = {
['Recommended Equipment JSON'] = mw.text.jsonEncode(jsonObject),
}
mw.smw.set(smwmap)
end
return ret
end
function p.main(frame)
local args = frame:getParent().args
return p._main(args)
end
return p