Module:Skill calc/Smithing
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Documentation for this module may be created at Module:Skill calc/Smithing/doc
return {
{
name = 'Bronze bar',
level = 1,
xp = 6.2,
materials = {
{ name = 'Copper ore', quantity = 1 },
{ name = 'Tin ore', quantity = 1 }
},
members = 'No',
type = 'Smelting'
}, {
name = 'Blurite bar',
level = 8,
xp = 8,
materials = {
{ name = 'Blurite ore', quantity = 1 }
},
members = 'No',
type = 'Smelting'
}, {
name = 'Iron bar',
level = 15,
xp = 12.5,
materials = {
{ name = 'Iron ore', quantity = 2 }
},
members = 'No',
type = 'Smelting'
}, {
name = 'Iron bar',
title = 'Iron bar (ring of forging)',
level = 15,
xp = 12.5,
materials = {
{ name = 'Iron ore', quantity = 1 },
{ name = 'Ring of forging', quantity = 1/140 }
},
members = 'No',
type = 'Smelting'
}, {
name = 'Iron bar',
title = 'Iron bar (Blast Furnace)',
level = 15,
xp = 12.5,
materials = {
{ name = 'Iron ore', quantity = 1 }
},
members = 'Yes',
type = 'Smelting'
}, {
name = 'Silver bar',
level = 20,
xp = 13.6,
materials = {
{ name = 'Silver ore', quantity = 1 }
},
members = 'No',
type = 'Smelting'
}, {
name = 'Elemental metal',
level = 20,
xp = 7.5,
materials = {
{ name = 'Elemental ore', quantity = 1 },
{ name = 'Coal', quantity = 4 }
},
members = 'Yes',
type = 'Smelting'
}, {
name = 'Steel bar',
level = 30,
xp = 17.5,
materials = {
{ name = 'Iron ore', quantity = 1 },
{ name = 'Coal', quantity = 2 }
},
members = 'No',
type = 'Smelting'
}, {
name = 'Steel bar',
title = 'Steel bar (Blast Furnace)',
level = 30,
xp = 17.5,
materials = {
{ name = 'Iron ore', quantity = 1 },
{ name = 'Coal', quantity = 1 }
},
members = 'Yes',
type = 'Smelting'
}, {
name = 'Gold bar',
level = 40,
xp = 22.5,
materials = {
{ name = 'Gold ore', quantity = 1 }
},
members = 'No',
type = 'Smelting'
}, {
name = 'Gold bar',
title = 'Gold bar (gauntlets)',
level = 40,
xp = 56.2,
materials = {
{ name = 'Gold ore', quantity = 1 }
},
members = 'Yes',
type = 'Smelting'
}, {
name = 'Lovakite bar',
level = 45,
xp = 20,
materials = {
{ name = 'Lovakite ore', quantity = 1 },
{ name = 'Coal', quantity = 2 }
},
members = 'Yes',
type = 'Smelting'
}, {
name = 'Mithril bar',
level = 50,
xp = 30,
materials = {
{ name = 'Mithril ore', quantity = 1 },
{ name = 'Coal', quantity = 4 }
},
members = 'No',
type = 'Smelting'
}, {
name = 'Mithril bar',
title = 'Mithril bar (Blast Furnace)',
level = 50,
xp = 30,
materials = {
{ name = 'Mithril ore', quantity = 1 },
{ name = 'Coal', quantity = 2 }
},
members = 'Yes',
type = 'Smelting'
}, {
name = 'Adamantite bar',
level = 70,
xp = 37.5,
materials = {
{ name = 'Adamantite ore', quantity = 1 },
{ name = 'Coal', quantity = 6 }
},
members = 'No',
type = 'Smelting'
}, {
name = 'Adamantite bar',
title = 'Adamantite bar (Blast Furnace)',
level = 70,
xp = 37.5,
materials = {
{ name = 'Adamantite ore', quantity = 1 },
{ name = 'Coal', quantity = 3 }
},
members = 'Yes',
type = 'Smelting'
}, {
name = 'Runite bar',
level = 85,
xp = 50,
materials = {
{ name = 'Runite ore', quantity = 1 },
{ name = 'Coal', quantity = 8 }
},
members = 'No',
type = 'Smelting'
}, {
name = 'Runite bar',
title = 'Runite bar (Blast Furnace)',
level = 85,
xp = 50,
materials = {
{ name = 'Runite ore', quantity = 1 },
{ name = 'Coal', quantity = 4 }
},
members = 'Yes',
type = 'Smelting'
}, {
name = 'Bronze dagger',
level = 1,
xp = 12.5,
materials = {
{ name = 'Bronze bar', quantity = 1 }
},
members = 'No',
type = 'Bronze'
}, {
name = 'Bronze axe',
level = 1,
xp = 12.5,
materials = {
{ name = 'Bronze bar', quantity = 1 }
},
members = 'No',
type = 'Bronze'
}, {
name = 'Bronze mace',
level = 2,
xp = 12.5,
materials = {
{ name = 'Bronze bar', quantity = 1 }
},
members = 'No',
type = 'Bronze'
}, {
name = 'Bronze med helm',
level = 3,
xp = 12.5,
materials = {
{ name = 'Bronze bar', quantity = 1 }
},
members = 'No',
type = 'Bronze'
}, {
name = 'Bronze bolts (unf)',
level = 3,
xp = 12.5,
materials = {
{ name = 'Bronze bar', quantity = 1 }
},
outputQuantity = 10,
members = 'Yes',
type = 'Bronze'
}, {
name = 'Bronze sword',
level = 4,
xp = 12.5,
materials = {
{ name = 'Bronze bar', quantity = 1 }
},
members = 'No',
type = 'Bronze'
}, {
name = 'Bronze dart tip',
level = 4,
xp = 12.5,
materials = {
{ name = 'Bronze bar', quantity = 1 }
},
outputQuantity = 10,
members = 'Yes',
type = 'Bronze'
}, {
name = 'Bronze wire',
level = 4,
xp = 12.5,
materials = {
{ name = 'Bronze bar', quantity = 1 }
},
members = 'Yes',
type = 'Bronze'
}, {
name = 'Bronze nails',
level = 4,
xp = 12.5,
materials = {
{ name = 'Bronze bar', quantity = 1 }
},
outputQuantity = 15,
members = 'Yes',
type = 'Bronze'
}, {
name = 'Bronze scimitar',
level = 5,
xp = 25,
materials = {
{ name = 'Bronze bar', quantity = 2 }
},
members = 'No',
type = 'Bronze'
}, {
name = 'Bronze spear',
level = 5,
xp = 25,
materials = {
{ name = 'Bronze bar', quantity = 1 },
{ name = 'Logs', quantity = 1 }
},
members = 'Yes',
type = 'Bronze'
}, {
name = 'Bronze hasta',
level = 5,
xp = 25,
materials = {
{ name = 'Bronze bar', quantity = 1 },
{ name = 'Logs', quantity = 1 }
},
members = 'Yes',
type = 'Bronze'
}, {
name = 'Bronze arrowtips',
level = 5,
xp = 12.5,
materials = {
{ name = 'Bronze bar', quantity = 1 }
},
outputQuantity = 15,
members = 'Yes',
type = 'Bronze'
}, {
name = 'Bronze limbs',
level = 6,
xp = 12.5,
materials = {
{ name = 'Bronze bar', quantity = 1 }
},
members = 'Yes',
type = 'Bronze'
}, {
name = 'Bronze longsword',
level = 6,
xp = 25,
materials = {
{ name = 'Bronze bar', quantity = 2 }
},
members = 'No',
type = 'Bronze'
}, {
name = 'Bronze javelin heads',
level = 6,
xp = 12.5,
materials = {
{ name = 'Bronze bar', quantity = 1 }
},
outputQuantity = 5,
members = 'Yes',
type = 'Bronze'
}, {
name = 'Bronze full helm',
level = 7,
xp = 25,
materials = {
{ name = 'Bronze bar', quantity = 2 }
},
members = 'No',
type = 'Bronze'
}, {
name = 'Bronze knife',
level = 7,
xp = 12.5,
materials = {
{ name = 'Bronze bar', quantity = 1 }
},
outputQuantity = 5,
members = 'Yes',
type = 'Bronze'
}, {
name = 'Bronze sq shield',
level = 8,
xp = 25,
materials = {
{ name = 'Bronze bar', quantity = 2 }
},
members = 'No',
type = 'Bronze'
}, {
name = 'Bronze warhammer',
level = 9,
xp = 37.5,
materials = {
{ name = 'Bronze bar', quantity = 3 }
},
members = 'No',
type = 'Bronze'
}, {
name = 'Bronze battleaxe',
level = 10,
xp = 37.5,
materials = {
{ name = 'Bronze bar', quantity = 3 }
},
members = 'No',
type = 'Bronze'
}, {
name = 'Bronze chainbody',
level = 11,
xp = 37.5,
materials = {
{ name = 'Bronze bar', quantity = 3 }
},
members = 'No',
type = 'Bronze'
}, {
name = 'Bronze kiteshield',
level = 12,
xp = 37.5,
materials = {
{ name = 'Bronze bar', quantity = 3 }
},
members = 'No',
type = 'Bronze'
}, {
name = 'Bronze claws',
level = 13,
xp = 25,
materials = {
{ name = 'Bronze bar', quantity = 2 }
},
members = 'Yes',
type = 'Bronze'
}, {
name = 'Bronze 2h sword',
level = 14,
xp = 37.5,
materials = {
{ name = 'Bronze bar', quantity = 3 }
},
members = 'No',
type = 'Bronze'
}, {
name = 'Bronze platelegs',
level = 16,
xp = 37.5,
materials = {
{ name = 'Bronze bar', quantity = 3 }
},
members = 'No',
type = 'Bronze'
}, {
name = 'Bronze plateskirt',
level = 16,
xp = 37.5,
materials = {
{ name = 'Bronze bar', quantity = 3 }
},
members = 'No',
type = 'Bronze'
}, {
name = 'Bronze platebody',
level = 18,
xp = 62.5,
materials = {
{ name = 'Bronze bar', quantity = 5 }
},
members = 'No',
type = 'Bronze'
}, {
name = 'Iron dagger',
level = 15,
xp = 25,
materials = {
{ name = 'Iron bar', quantity = 1 }
},
members = 'No',
type = 'Iron'
}, {
name = 'Iron axe',
level = 16,
xp = 25,
materials = {
{ name = 'Iron bar', quantity = 1 }
},
members = 'No',
type = 'Iron'
}, {
name = 'Iron mace',
level = 17,
xp = 25,
materials = {
{ name = 'Iron bar', quantity = 1 }
},
members = 'No',
type = 'Iron'
}, {
name = 'Iron spit',
level = 17,
xp = 25,
materials = {
{ name = 'Iron bar', quantity = 1 }
},
members = 'Yes',
type = 'Iron'
}, {
name = 'Iron med helm',
level = 17,
xp = 25,
materials = {
{ name = 'Iron bar', quantity = 1 }
},
members = 'No',
type = 'Iron'
}, {
name = 'Iron bolts (unf)',
level = 18,
xp = 25,
materials = {
{ name = 'Iron bar', quantity = 1 }
},
outputQuantity = 10,
members = 'Yes',
type = 'Iron'
}, {
name = 'Iron sword',
level = 19,
xp = 25,
materials = {
{ name = 'Iron bar', quantity = 1 }
},
members = 'No',
type = 'Iron'
}, {
name = 'Iron dart tip',
level = 19,
xp = 25,
materials = {
{ name = 'Iron bar', quantity = 1 }
},
outputQuantity = 10,
members = 'Yes',
type = 'Iron'
}, {
name = 'Iron nails',
level = 19,
xp = 25,
materials = {
{ name = 'Iron bar', quantity = 1 }
},
outputQuantity = 15,
members = 'Yes',
type = 'Iron'
}, {
name = 'Iron scimitar',
level = 20,
xp = 50,
materials = {
{ name = 'Iron bar', quantity = 2 }
},
members = 'No',
type = 'Iron'
}, {
name = 'Iron spear',
level = 20,
xp = 50,
materials = {
{ name = 'Iron bar', quantity = 1 },
{ name = 'Oak logs', quantity = 1 }
},
members = 'Yes',
type = 'Iron'
}, {
name = 'Iron hasta',
level = 20,
xp = 50,
materials = {
{ name = 'Iron bar', quantity = 1 },
{ name = 'Oak logs', quantity = 1 }
},
members = 'Yes',
type = 'Iron'
}, {
name = 'Iron arrowtips',
level = 20,
xp = 25,
materials = {
{ name = 'Iron bar', quantity = 1 }
},
outputQuantity = 15,
members = 'Yes',
type = 'Iron'
}, {
name = 'Iron limbs',
level = 23,
xp = 25,
materials = {
{ name = 'Iron bar', quantity = 1 }
},
members = 'Yes',
type = 'Iron'
}, {
name = 'Iron longsword',
level = 21,
xp = 50,
materials = {
{ name = 'Iron bar', quantity = 2 }
},
members = 'No',
type = 'Iron'
}, {
name = 'Iron javelin heads',
level = 21,
xp = 25,
materials = {
{ name = 'Iron bar', quantity = 1 }
},
outputQuantity = 5,
members = 'Yes',
type = 'Iron'
}, {
name = 'Iron full helm',
level = 22,
xp = 50,
materials = {
{ name = 'Iron bar', quantity = 2 }
},
members = 'No',
type = 'Iron'
}, {
name = 'Iron knife',
level = 22,
xp = 25,
materials = {
{ name = 'Iron bar', quantity = 1 }
},
outputQuantity = 5,
members = 'Yes',
type = 'Iron'
}, {
name = 'Iron sq shield',
level = 23,
xp = 50,
materials = {
{ name = 'Iron bar', quantity = 2 }
},
members = 'No',
type = 'Iron'
}, {
name = 'Iron warhammer',
level = 24,
xp = 75,
materials = {
{ name = 'Iron bar', quantity = 3 }
},
members = 'No',
type = 'Iron'
}, {
name = 'Iron battleaxe',
level = 25,
xp = 75,
materials = {
{ name = 'Iron bar', quantity = 3 }
},
members = 'No',
type = 'Iron'
}, {
name = 'Iron chainbody',
level = 26,
xp = 75,
materials = {
{ name = 'Iron bar', quantity = 3 }
},
members = 'No',
type = 'Iron'
}, {
name = 'Oil lantern frame',
level = 26,
xp = 25,
materials = {
{ name = 'Iron bar', quantity = 1 }
},
members = 'Yes',
type = 'Iron'
}, {
name = 'Iron kiteshield',
level = 27,
xp = 75,
materials = {
{ name = 'Iron bar', quantity = 3 }
},
members = 'No',
type = 'Iron'
}, {
name = 'Iron claws',
level = 28,
xp = 50,
materials = {
{ name = 'Iron bar', quantity = 2 }
},
members = 'Yes',
type = 'Iron'
}, {
name = 'Iron 2h sword',
level = 29,
xp = 75,
materials = {
{ name = 'Iron bar', quantity = 3 }
},
members = 'No',
type = 'Iron'
}, {
name = 'Iron platelegs',
level = 31,
xp = 75,
materials = {
{ name = 'Iron bar', quantity = 3 }
},
members = 'No',
type = 'Iron'
}, {
name = 'Iron plateskirt',
level = 31,
xp = 75,
materials = {
{ name = 'Iron bar', quantity = 3 }
},
members = 'No',
type = 'Iron'
}, {
name = 'Iron platebody',
level = 33,
xp = 125,
materials = {
{ name = 'Iron bar', quantity = 5 }
},
members = 'No',
type = 'Iron'
}, {
name = 'Steel dagger',
level = 30,
xp = 37.5,
materials = {
{ name = 'Steel bar', quantity = 1 }
},
members = 'No',
type = 'Steel'
}, {
name = 'Steel axe',
level = 31,
xp = 37.5,
materials = {
{ name = 'Steel bar', quantity = 1 }
},
members = 'No',
type = 'Steel'
}, {
name = 'Steel mace',
level = 32,
xp = 37.5,
materials = {
{ name = 'Steel bar', quantity = 1 }
},
members = 'No',
type = 'Steel'
}, {
name = 'Steel med helm',
level = 33,
xp = 37.5,
materials = {
{ name = 'Steel bar', quantity = 1 }
},
members = 'No',
type = 'Steel'
}, {
name = 'Steel bolts (unf)',
level = 33,
xp = 37.5,
materials = {
{ name = 'Steel bar', quantity = 1 }
},
outputQuantity = 10,
members = 'Yes',
type = 'Steel'
}, {
name = 'Steel sword',
level = 34,
xp = 37.5,
materials = {
{ name = 'Steel bar', quantity = 1 }
},
members = 'No',
type = 'Steel'
}, {
name = 'Steel dart tip',
level = 34,
xp = 37.5,
materials = {
{ name = 'Steel bar', quantity = 1 }
},
outputQuantity = 10,
members = 'Yes',
type = 'Steel'
}, {
name = 'Steel nails',
level = 34,
xp = 37.5,
materials = {
{ name = 'Steel bar', quantity = 1 }
},
outputQuantity = 15,
members = 'No',
type = 'Steel'
}, {
name = 'Steel scimitar',
level = 35,
xp = 75,
materials = {
{ name = 'Steel bar', quantity = 2 }
},
members = 'No',
type = 'Steel'
}, {
name = 'Steel spear',
level = 35,
xp = 75,
materials = {
{ name = 'Steel bar', quantity = 1 },
{ name = 'Willow logs', quantity = 1 }
},
members = 'Yes',
type = 'Steel'
}, {
name = 'Steel hasta',
level = 35,
xp = 75,
materials = {
{ name = 'Steel bar', quantity = 1 },
{ name = 'Willow logs', quantity = 1 }
},
members = 'Yes',
type = 'Steel'
}, {
name = 'Steel arrowtips',
level = 35,
xp = 37.5,
materials = {
{ name = 'Steel bar', quantity = 1 }
},
outputQuantity = 15,
members = 'Yes',
type = 'Steel'
}, {
name = 'Cannonball',
level = 35,
xp = 25.6,
materials = {
{ name = 'Steel bar', quantity = 1 }
},
outputQuantity = 4,
members = 'Yes',
type = 'Steel'
}, {
name = 'Steel limbs',
level = 36,
xp = 37.5,
materials = {
{ name = 'Steel bar', quantity = 1 }
},
members = 'Yes',
type = 'Steel'
}, {
name = 'Steel longsword',
level = 36,
xp = 75,
materials = {
{ name = 'Steel bar', quantity = 2 }
},
members = 'No',
type = 'Steel'
}, {
name = 'Steel javelin heads',
level = 36,
xp = 37.5,
materials = {
{ name = 'Steel bar', quantity = 1 }
},
outputQuantity = 5,
members = 'Yes',
type = 'Steel'
}, {
name = 'Steel full helm',
level = 37,
xp = 75,
materials = {
{ name = 'Steel bar', quantity = 2 }
},
members = 'No',
type = 'Steel'
}, {
name = 'Steel knife',
level = 37,
xp = 37.5,
materials = {
{ name = 'Steel bar', quantity = 1 }
},
outputQuantity = 5,
members = 'Yes',
type = 'Steel'
}, {
name = 'Steel sq shield',
level = 38,
xp = 75,
materials = {
{ name = 'Steel bar', quantity = 2 }
},
members = 'No',
type = 'Steel'
}, {
name = 'Steel warhammer',
level = 39,
xp = 112.5,
materials = {
{ name = 'Steel bar', quantity = 3 }
},
members = 'No',
type = 'Steel'
}, {
name = 'Steel battleaxe',
level = 40,
xp = 112.5,
materials = {
{ name = 'Steel bar', quantity = 3 }
},
members = 'No',
type = 'Steel'
}, {
name = 'Steel chainbody',
level = 41,
xp = 112.5,
materials = {
{ name = 'Steel bar', quantity = 3 }
},
members = 'No',
type = 'Steel'
}, {
name = 'Steel kiteshield',
level = 42,
xp = 112.5,
materials = {
{ name = 'Steel bar', quantity = 3 }
},
members = 'No',
type = 'Steel'
}, {
name = 'Steel claws',
level = 43,
xp = 75,
materials = {
{ name = 'Steel bar', quantity = 2 }
},
members = 'Yes',
type = 'Steel'
}, {
name = 'Steel 2h sword',
level = 44,
xp = 112.5,
materials = {
{ name = 'Steel bar', quantity = 3 }
},
members = 'No',
type = 'Steel'
}, {
name = 'Steel platelegs',
level = 46,
xp = 112.5,
materials = {
{ name = 'Steel bar', quantity = 3 }
},
members = 'No',
type = 'Steel'
}, {
name = 'Steel plateskirt',
level = 46,
xp = 112.5,
materials = {
{ name = 'Steel bar', quantity = 3 }
},
members = 'No',
type = 'Steel'
}, {
name = 'Steel platebody',
level = 48,
xp = 187.5,
materials = {
{ name = 'Steel bar', quantity = 5 }
},
members = 'No',
type = 'Steel'
}, {
name = 'Bullseye lantern (unf)',
level = 49,
xp = 37.5,
materials = {
{ name = 'Steel bar', quantity = 1 }
},
members = 'Yes',
type = 'Steel'
}, {
name = 'Mithril dagger',
level = 50,
xp = 50,
materials = {
{ name = 'Mithril bar', quantity = 1 }
},
members = 'No',
type = 'Mithril'
}, {
name = 'Mithril axe',
level = 51,
xp = 50,
materials = {
{ name = 'Mithril bar', quantity = 1 }
},
members = 'No',
type = 'Mithril'
}, {
name = 'Mithril mace',
level = 52,
xp = 50,
materials = {
{ name = 'Mithril bar', quantity = 1 }
},
members = 'No',
type = 'Mithril'
}, {
name = 'Mithril med helm',
level = 53,
xp = 50,
materials = {
{ name = 'Mithril bar', quantity = 1 }
},
members = 'No',
type = 'Mithril'
}, {
name = 'Mithril bolts (unf)',
level = 53,
xp = 50,
materials = {
{ name = 'Mithril bar', quantity = 1 }
},
outputQuantity = 10,
members = 'Yes',
type = 'Mithril'
}, {
name = 'Mithril sword',
level = 54,
xp = 50,
materials = {
{ name = 'Mithril bar', quantity = 1 }
},
members = 'No',
type = 'Mithril'
}, {
name = 'Mithril dart tip',
level = 54,
xp = 50,
materials = {
{ name = 'Mithril bar', quantity = 1 }
},
outputQuantity = 10,
members = 'Yes',
type = 'Mithril'
}, {
name = 'Mithril nails',
level = 54,
xp = 50,
materials = {
{ name = 'Mithril bar', quantity = 1 }
},
outputQuantity = 15,
members = 'Yes',
type = 'Mithril'
}, {
name = 'Mithril scimitar',
level = 55,
xp = 100,
materials = {
{ name = 'Mithril bar', quantity = 2 }
},
members = 'No',
type = 'Mithril'
}, {
name = 'Mithril spear',
level = 55,
xp = 100,
materials = {
{ name = 'Mithril bar', quantity = 1 },
{ name = 'Maple logs', quantity = 1 }
},
members = 'Yes',
type = 'Mithril'
}, {
name = 'Mithril hasta',
level = 55,
xp = 100,
materials = {
{ name = 'Mithril bar', quantity = 1 },
{ name = 'Maple logs', quantity = 1 }
},
members = 'Yes',
type = 'Mithril'
}, {
name = 'Mithril arrowtips',
level = 55,
xp = 50,
materials = {
{ name = 'Mithril bar', quantity = 1 }
},
outputQuantity = 15,
members = 'Yes',
type = 'Mithril'
}, {
name = 'Mithril limbs',
level = 56,
xp = 50,
materials = {
{ name = 'Mithril bar', quantity = 1 }
},
members = 'Yes',
type = 'Mithril'
}, {
name = 'Mithril longsword',
level = 56,
xp = 100,
materials = {
{ name = 'Mithril bar', quantity = 2 }
},
members = 'No',
type = 'Mithril'
}, {
name = 'Mithril javelin heads',
level = 56,
xp = 50,
materials = {
{ name = 'Mithril bar', quantity = 1 }
},
outputQuantity = 5,
members = 'Yes',
type = 'Mithril'
}, {
name = 'Mithril full helm',
level = 57,
xp = 100,
materials = {
{ name = 'Mithril bar', quantity = 2 }
},
members = 'No',
type = 'Mithril'
}, {
name = 'Mithril knife',
level = 57,
xp = 50,
materials = {
{ name = 'Mithril bar', quantity = 1 }
},
outputQuantity = 5,
members = 'Yes',
type = 'Mithril'
}, {
name = 'Mithril sq shield',
level = 58,
xp = 100,
materials = {
{ name = 'Mithril bar', quantity = 2 }
},
members = 'No',
type = 'Mithril'
}, {
name = 'Mithril warhammer',
level = 59,
xp = 150,
materials = {
{ name = 'Mithril bar', quantity = 3 }
},
members = 'No',
type = 'Mithril'
}, {
name = 'Mith grapple tip',
level = 59,
xp = 50,
materials = {
{ name = 'Mithril bar', quantity = 1 }
},
members = 'Yes',
type = 'Mithril'
}, {
name = 'Mithril battleaxe',
level = 60,
xp = 150,
materials = {
{ name = 'Mithril bar', quantity = 3 }
},
members = 'No',
type = 'Mithril'
}, {
name = 'Mithril chainbody',
level = 61,
xp = 150,
materials = {
{ name = 'Mithril bar', quantity = 3 }
},
members = 'No',
type = 'Mithril'
}, {
name = 'Mithril kiteshield',
level = 62,
xp = 150,
materials = {
{ name = 'Mithril bar', quantity = 3 }
},
members = 'No',
type = 'Mithril'
}, {
name = 'Mithril claws',
level = 63,
xp = 100,
materials = {
{ name = 'Mithril bar', quantity = 2 }
},
members = 'Yes',
type = 'Mithril'
}, {
name = 'Mithril 2h sword',
level = 64,
xp = 150,
materials = {
{ name = 'Mithril bar', quantity = 3 }
},
members = 'No',
type = 'Mithril'
}, {
name = 'Mithril platelegs',
level = 66,
xp = 150,
materials = {
{ name = 'Mithril bar', quantity = 3 }
},
members = 'No',
type = 'Mithril'
}, {
name = 'Mithril plateskirt',
level = 66,
xp = 150,
materials = {
{ name = 'Mithril bar', quantity = 3 }
},
members = 'No',
type = 'Mithril'
}, {
name = 'Mithril platebody',
level = 68,
xp = 250,
materials = {
{ name = 'Mithril bar', quantity = 5 }
},
members = 'No',
type = 'Mithril'
}, {
name = 'Adamant dagger',
level = 70,
xp = 62.5,
materials = {
{ name = 'Adamantite bar', quantity = 1 }
},
members = 'No',
type = 'Adamantite'
}, {
name = 'Adamant axe',
level = 71,
xp = 62.5,
materials = {
{ name = 'Adamantite bar', quantity = 1 }
},
members = 'No',
type = 'Adamantite'
}, {
name = 'Adamant mace',
level = 72,
xp = 62.5,
materials = {
{ name = 'Adamantite bar', quantity = 1 }
},
members = 'No',
type = 'Adamantite'
}, {
name = 'Adamant med helm',
level = 73,
xp = 62.5,
materials = {
{ name = 'Adamantite bar', quantity = 1 }
},
members = 'No',
type = 'Adamantite'
}, {
name = 'Adamant bolts(unf)',
level = 73,
xp = 62.5,
materials = {
{ name = 'Adamantite bar', quantity = 1 }
},
outputQuantity = 10,
members = 'Yes',
type = 'Adamantite'
}, {
name = 'Adamant sword',
level = 74,
xp = 62.5,
materials = {
{ name = 'Adamantite bar', quantity = 1 }
},
members = 'No',
type = 'Adamantite'
}, {
name = 'Adamant dart tip',
level = 74,
xp = 62.5,
materials = {
{ name = 'Adamantite bar', quantity = 1 }
},
outputQuantity = 10,
members = 'Yes',
type = 'Adamantite'
}, {
name = 'Adamant nails',
level = 74,
xp = 62.5,
materials = {
{ name = 'Adamantite bar', quantity = 1 }
},
outputQuantity = 15,
members = 'Yes',
type = 'Adamantite'
}, {
name = 'Adamant scimitar',
level = 75,
xp = 125,
materials = {
{ name = 'Adamantite bar', quantity = 2 }
},
members = 'No',
type = 'Adamantite'
}, {
name = 'Adamant spear',
level = 75,
xp = 125,
materials = {
{ name = 'Adamantite bar', quantity = 1 },
{ name = 'Yew logs', quantity = 1 }
},
members = 'Yes',
type = 'Adamantite'
}, {
name = 'Adamant hasta',
level = 75,
xp = 125,
materials = {
{ name = 'Adamantite bar', quantity = 1 },
{ name = 'Yew logs', quantity = 1 }
},
members = 'Yes',
type = 'Adamantite'
}, {
name = 'Adamant arrowtips',
level = 75,
xp = 62.5,
materials = {
{ name = 'Adamantite bar', quantity = 1 }
},
outputQuantity = 15,
members = 'Yes',
type = 'Adamantite'
}, {
name = 'Adamantite limbs',
level = 76,
xp = 62.5,
materials = {
{ name = 'Adamantite bar', quantity = 1 }
},
members = 'Yes',
type = 'Adamantite'
}, {
name = 'Adamant longsword',
level = 76,
xp = 125,
materials = {
{ name = 'Adamantite bar', quantity = 2 }
},
members = 'No',
type = 'Adamantite'
}, {
name = 'Adamant javelin heads',
level = 76,
xp = 62.5,
materials = {
{ name = 'Adamantite bar', quantity = 1 }
},
outputQuantity = 5,
members = 'Yes',
type = 'Adamantite'
}, {
name = 'Adamant full helm',
level = 77,
xp = 125,
materials = {
{ name = 'Adamantite bar', quantity = 2 }
},
members = 'No',
type = 'Adamantite'
}, {
name = 'Adamant knife',
level = 77,
xp = 62.5,
materials = {
{ name = 'Adamantite bar', quantity = 1 }
},
outputQuantity = 5,
members = 'Yes',
type = 'Adamantite'
}, {
name = 'Adamant sq shield',
level = 78,
xp = 125,
materials = {
{ name = 'Adamantite bar', quantity = 2 }
},
members = 'No',
type = 'Adamantite'
}, {
name = 'Adamant warhammer',
level = 79,
xp = 187.5,
materials = {
{ name = 'Adamantite bar', quantity = 3 }
},
members = 'No',
type = 'Adamantite'
}, {
name = 'Adamant battleaxe',
level = 80,
xp = 187.5,
materials = {
{ name = 'Adamantite bar', quantity = 3 }
},
members = 'No',
type = 'Adamantite'
}, {
name = 'Adamant chainbody',
level = 81,
xp = 187.5,
materials = {
{ name = 'Adamantite bar', quantity = 3 }
},
members = 'No',
type = 'Adamantite'
}, {
name = 'Adamant kiteshield',
level = 82,
xp = 187.5,
materials = {
{ name = 'Adamantite bar', quantity = 3 }
},
members = 'No',
type = 'Adamantite'
}, {
name = 'Adamant claws',
level = 83,
xp = 125,
materials = {
{ name = 'Adamantite bar', quantity = 2 }
},
members = 'Yes',
type = 'Adamantite'
}, {
name = 'Adamant 2h sword',
level = 84,
xp = 187.5,
materials = {
{ name = 'Adamantite bar', quantity = 3 }
},
members = 'No',
type = 'Adamantite'
}, {
name = 'Adamant platelegs',
level = 86,
xp = 187.5,
materials = {
{ name = 'Adamantite bar', quantity = 3 }
},
members = 'No',
type = 'Adamantite'
}, {
name = 'Adamant plateskirt',
level = 86,
xp = 187.5,
materials = {
{ name = 'Adamantite bar', quantity = 3 }
},
members = 'No',
type = 'Adamantite'
}, {
name = 'Adamant platebody',
level = 88,
xp = 312.5,
materials = {
{ name = 'Adamantite bar', quantity = 5 }
},
members = 'No',
type = 'Adamantite'
}, {
name = 'Rune dagger',
level = 85,
xp = 75,
materials = {
{ name = 'Runite bar', quantity = 1 }
},
members = 'No',
type = 'Runite'
}, {
name = 'Rune axe',
level = 86,
xp = 75,
materials = {
{ name = 'Runite bar', quantity = 1 }
},
members = 'No',
type = 'Runite'
}, {
name = 'Rune mace',
level = 87,
xp = 75,
materials = {
{ name = 'Runite bar', quantity = 1 }
},
members = 'No',
type = 'Runite'
}, {
name = 'Rune med helm',
level = 88,
xp = 75,
materials = {
{ name = 'Runite bar', quantity = 1 }
},
members = 'No',
type = 'Runite'
}, {
name = 'Runite bolts (unf)',
level = 88,
xp = 75,
materials = {
{ name = 'Runite bar', quantity = 1 }
},
outputQuantity = 10,
members = 'Yes',
type = 'Runite'
}, {
name = 'Rune sword',
level = 89,
xp = 75,
materials = {
{ name = 'Runite bar', quantity = 1 }
},
members = 'No',
type = 'Runite'
}, {
name = 'Rune dart tip',
level = 89,
xp = 75,
materials = {
{ name = 'Runite bar', quantity = 1 }
},
outputQuantity = 10,
members = 'Yes',
type = 'Runite'
}, {
name = 'Rune nails',
level = 89,
xp = 75,
materials = {
{ name = 'Runite bar', quantity = 1 }
},
outputQuantity = 15,
members = 'Yes',
type = 'Runite'
}, {
name = 'Rune scimitar',
level = 90,
xp = 150,
materials = {
{ name = 'Runite bar', quantity = 2 }
},
members = 'No',
type = 'Runite'
}, {
name = 'Rune spear',
level = 90,
xp = 150,
materials = {
{ name = 'Runite bar', quantity = 1 },
{ name = 'Magic logs', quantity = 1 }
},
members = 'Yes',
type = 'Runite'
}, {
name = 'Rune hasta',
level = 90,
xp = 150,
materials = {
{ name = 'Runite bar', quantity = 1 },
{ name = 'Magic logs', quantity = 1 }
},
members = 'Yes',
type = 'Runite'
}, {
name = 'Rune arrowtips',
level = 90,
xp = 75,
materials = {
{ name = 'Runite bar', quantity = 1 }
},
outputQuantity = 15,
members = 'Yes',
type = 'Runite'
}, {
name = 'Runite limbs',
level = 91,
xp = 75,
materials = {
{ name = 'Runite bar', quantity = 1 }
},
members = 'Yes',
type = 'Runite'
}, {
name = 'Rune longsword',
level = 91,
xp = 150,
materials = {
{ name = 'Runite bar', quantity = 2 }
},
members = 'No',
type = 'Runite'
}, {
name = 'Rune javelin heads',
level = 91,
xp = 75,
materials = {
{ name = 'Runite bar', quantity = 1 }
},
outputQuantity = 5,
members = 'Yes',
type = 'Runite'
}, {
name = 'Rune full helm',
level = 92,
xp = 150,
materials = {
{ name = 'Runite bar', quantity = 2 }
},
members = 'No',
type = 'Runite'
}, {
name = 'Rune knife',
level = 92,
xp = 75,
materials = {
{ name = 'Runite bar', quantity = 1 }
},
outputQuantity = 5,
members = 'Yes',
type = 'Runite'
}, {
name = 'Rune sq shield',
level = 93,
xp = 150,
materials = {
{ name = 'Runite bar', quantity = 2 }
},
members = 'No',
type = 'Runite'
}, {
name = 'Rune warhammer',
level = 94,
xp = 225,
materials = {
{ name = 'Runite bar', quantity = 3 }
},
members = 'No',
type = 'Runite'
}, {
name = 'Rune battleaxe',
level = 95,
xp = 225,
materials = {
{ name = 'Runite bar', quantity = 3 }
},
members = 'No',
type = 'Runite'
}, {
name = 'Rune chainbody',
level = 96,
xp = 225,
materials = {
{ name = 'Runite bar', quantity = 3 }
},
members = 'No',
type = 'Runite'
}, {
name = 'Rune kiteshield',
level = 97,
xp = 225,
materials = {
{ name = 'Runite bar', quantity = 3 }
},
members = 'No',
type = 'Runite'
}, {
name = 'Rune claws',
level = 98,
xp = 150,
materials = {
{ name = 'Runite bar', quantity = 2 }
},
members = 'Yes',
type = 'Runite'
}, {
name = 'Rune 2h sword',
level = 99,
xp = 225,
materials = {
{ name = 'Runite bar', quantity = 3 }
},
members = 'No',
type = 'Runite'
}, {
name = 'Rune platelegs',
level = 99,
xp = 225,
materials = {
{ name = 'Runite bar', quantity = 3 }
},
members = 'No',
type = 'Runite'
}, {
name = 'Rune plateskirt',
level = 99,
xp = 225,
materials = {
{ name = 'Runite bar', quantity = 3 }
},
members = 'No',
type = 'Runite'
}, {
name = 'Rune platebody',
level = 99,
xp = 375,
materials = {
{ name = 'Runite bar', quantity = 5 }
},
members = 'No',
type = 'Runite'
}, {
name = 'Gold helmet',
level = 50,
xp = 30,
materials = {
{ name = 'Gold bar', quantity = 3 }
},
members = 'Yes',
type = 'Other'
}, {
name = 'Gold bowl',
level = 50,
xp = 30,
materials = {
{ name = 'Gold bar', quantity = 2 }
},
members = 'Yes',
type = 'Other'
}, {
name = 'Dragonfire shield',
level = 90,
xp = 2000,
materials = {
{ name = 'Draconic visage', quantity = 1 },
{ name = 'Anti-dragon shield', quantity = 1 }
},
members = 'Yes',
type = 'Other'
}
}