Module:Skill calc/Smithing

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Documentation for this module may be created at Module:Skill calc/Smithing/doc

return {
	{   
    	name = 'Bronze bar',
        level = 1,
        xp = 6.2,
        materials = {
        	{ name = 'Copper ore', quantity = 1 },
        	{ name = 'Tin ore', quantity = 1 }
        },
        members = 'No',
        type = 'Smelting'
    }, {   
    	name = 'Blurite bar',
        level = 8,
        xp = 8,
        materials = {
        	{ name = 'Blurite ore', quantity = 1 }
        },
        members = 'No',
        type = 'Smelting'
    }, {   
    	name = 'Iron bar',
        level = 15,
        xp = 12.5,
        materials = {
        	{ name = 'Iron ore', quantity = 2 }
        },
        members = 'No',
        type = 'Smelting'
    }, {   
    	name = 'Iron bar',
    	title = 'Iron bar (ring of forging)',
        level = 15,
        xp = 12.5,
        materials = {
        	{ name = 'Iron ore', quantity = 1 },
        	{ name = 'Ring of forging', quantity = 1/140 }
        },
        members = 'No',
        type = 'Smelting'
    }, {   
    	name = 'Iron bar',
    	title = 'Iron bar (Blast Furnace)',
        level = 15,
        xp = 12.5,
        materials = {
        	{ name = 'Iron ore', quantity = 1 }
        },
        members = 'Yes',
        type = 'Smelting'
    }, {   
    	name = 'Silver bar',
        level = 20,
        xp = 13.6,
        materials = {
        	{ name = 'Silver ore', quantity = 1 }
        },
        members = 'No',
        type = 'Smelting'
    }, {   
    	name = 'Elemental metal',
        level = 20,
        xp = 7.5,
        materials = {
        	{ name = 'Elemental ore', quantity = 1 },
        	{ name = 'Coal', quantity = 4 }
        },
        members = 'Yes',
        type = 'Smelting'
    }, {   
    	name = 'Steel bar',
        level = 30,
        xp = 17.5,
        materials = {
        	{ name = 'Iron ore', quantity = 1 },
        	{ name = 'Coal', quantity = 2 }
        },
        members = 'No',
        type = 'Smelting'
    }, {   
    	name = 'Steel bar',
    	title = 'Steel bar (Blast Furnace)',
        level = 30,
        xp = 17.5,
        materials = {
        	{ name = 'Iron ore', quantity = 1 },
        	{ name = 'Coal', quantity = 1 }
        },
        members = 'Yes',
        type = 'Smelting'
    }, {   
    	name = 'Gold bar',
        level = 40,
        xp = 22.5,
        materials = {
        	{ name = 'Gold ore', quantity = 1 }
        },
        members = 'No',
        type = 'Smelting'
    }, {   
    	name = 'Gold bar',
    	title = 'Gold bar (gauntlets)',
        level = 40,
        xp = 56.2,
        materials = {
        	{ name = 'Gold ore', quantity = 1 }
        },
        members = 'Yes',
        type = 'Smelting'
    }, {   
    	name = 'Lovakite bar',
        level = 45,
        xp = 20,
        materials = {
        	{ name = 'Lovakite ore', quantity = 1 },
        	{ name = 'Coal', quantity = 2 }
        },
        members = 'Yes',
        type = 'Smelting'
    }, {   
    	name = 'Mithril bar',
        level = 50,
        xp = 30,
        materials = {
        	{ name = 'Mithril ore', quantity = 1 },
        	{ name = 'Coal', quantity = 4 }
        },
        members = 'No',
        type = 'Smelting'
    }, {   
    	name = 'Mithril bar',
    	title = 'Mithril bar (Blast Furnace)',
        level = 50,
        xp = 30,
        materials = {
        	{ name = 'Mithril ore', quantity = 1 },
        	{ name = 'Coal', quantity = 2 }
        },
        members = 'Yes',
        type = 'Smelting'
    }, {   
    	name = 'Adamantite bar',
        level = 70,
        xp = 37.5,
        materials = {
        	{ name = 'Adamantite ore', quantity = 1 },
        	{ name = 'Coal', quantity = 6 }
        },
        members = 'No',
        type = 'Smelting'
    }, {   
    	name = 'Adamantite bar',
    	title = 'Adamantite bar (Blast Furnace)',
        level = 70,
        xp = 37.5,
        materials = {
        	{ name = 'Adamantite ore', quantity = 1 },
        	{ name = 'Coal', quantity = 3 }
        },
        members = 'Yes',
        type = 'Smelting'
    }, {   
    	name = 'Runite bar',
        level = 85,
        xp = 50,
        materials = {
        	{ name = 'Runite ore', quantity = 1 },
        	{ name = 'Coal', quantity = 8 }
        },
        members = 'No',
        type = 'Smelting'
    }, {   
    	name = 'Runite bar',
    	title = 'Runite bar (Blast Furnace)',
        level = 85,
        xp = 50,
        materials = {
        	{ name = 'Runite ore', quantity = 1 },
        	{ name = 'Coal', quantity = 4 }
        },
        members = 'Yes',
        type = 'Smelting'
    }, {   
    	name = 'Bronze dagger',
        level = 1,
        xp = 12.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 1 }
        },
        members = 'No',
        type = 'Bronze'
    }, {   
    	name = 'Bronze axe',
        level = 1,
        xp = 12.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 1 }
        },
        members = 'No',
        type = 'Bronze'
    }, {   
    	name = 'Bronze mace',
        level = 2,
        xp = 12.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 1 }
        },
        members = 'No',
        type = 'Bronze'
    }, {   
    	name = 'Bronze med helm',
        level = 3,
        xp = 12.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 1 }
        },
        members = 'No',
        type = 'Bronze'
    }, {   
    	name = 'Bronze bolts (unf)',
        level = 3,
        xp = 12.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 1 }
        },
        outputQuantity = 10,
        members = 'Yes',
        type = 'Bronze'
    }, {   
    	name = 'Bronze sword',
        level = 4,
        xp = 12.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 1 }
        },
        members = 'No',
        type = 'Bronze'
    }, {   
    	name = 'Bronze dart tip',
        level = 4,
        xp = 12.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 1 }
        },
        outputQuantity = 10,
        members = 'Yes',
        type = 'Bronze'
    }, {   
    	name = 'Bronze wire',
        level = 4,
        xp = 12.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 1 }
        },
        members = 'Yes',
        type = 'Bronze'
    }, {   
    	name = 'Bronze nails',
        level = 4,
        xp = 12.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 1 }
        },
        outputQuantity = 15,
        members = 'Yes',
        type = 'Bronze'
    }, {   
    	name = 'Bronze scimitar',
        level = 5,
        xp = 25,
        materials = {
        	{ name = 'Bronze bar', quantity = 2 }
        },
        members = 'No',
        type = 'Bronze'
    }, {   
    	name = 'Bronze spear',
        level = 5,
        xp = 25,
        materials = {
        	{ name = 'Bronze bar', quantity = 1 },
        	{ name = 'Logs', quantity = 1 }
        },
        members = 'Yes',
        type = 'Bronze'
    }, {   
    	name = 'Bronze hasta',
        level = 5,
        xp = 25,
        materials = {
        	{ name = 'Bronze bar', quantity = 1 },
        	{ name = 'Logs', quantity = 1 }
        },
        members = 'Yes',
        type = 'Bronze'
    }, {   
    	name = 'Bronze arrowtips',
        level = 5,
        xp = 12.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 1 }
        },
        outputQuantity = 15,
        members = 'Yes',
        type = 'Bronze'
    }, {   
    	name = 'Bronze limbs',
        level = 6,
        xp = 12.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 1 }
        },
        members = 'Yes',
        type = 'Bronze'
    }, {   
    	name = 'Bronze longsword',
        level = 6,
        xp = 25,
        materials = {
        	{ name = 'Bronze bar', quantity = 2 }
        },
        members = 'No',
        type = 'Bronze'
    }, {   
    	name = 'Bronze javelin heads',
        level = 6,
        xp = 12.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 1 }
        },
        outputQuantity = 5,
        members = 'Yes',
        type = 'Bronze'
    }, {   
    	name = 'Bronze full helm',
        level = 7,
        xp = 25,
        materials = {
        	{ name = 'Bronze bar', quantity = 2 }
        },
        members = 'No',
        type = 'Bronze'
    }, {   
    	name = 'Bronze knife',
        level = 7,
        xp = 12.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 1 }
        },
        outputQuantity = 5,
        members = 'Yes',
        type = 'Bronze'
    }, {   
    	name = 'Bronze sq shield',
        level = 8,
        xp = 25,
        materials = {
        	{ name = 'Bronze bar', quantity = 2 }
        },
        members = 'No',
        type = 'Bronze'
    }, {   
    	name = 'Bronze warhammer',
        level = 9,
        xp = 37.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 3 }
        },
        members = 'No',
        type = 'Bronze'
    }, {   
    	name = 'Bronze battleaxe',
        level = 10,
        xp = 37.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 3 }
        },
        members = 'No',
        type = 'Bronze'
    }, {   
    	name = 'Bronze chainbody',
        level = 11,
        xp = 37.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 3 }
        },
        members = 'No',
        type = 'Bronze'
    }, {   
    	name = 'Bronze kiteshield',
        level = 12,
        xp = 37.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 3 }
        },
        members = 'No',
        type = 'Bronze'
    }, {   
    	name = 'Bronze claws',
        level = 13,
        xp = 25,
        materials = {
        	{ name = 'Bronze bar', quantity = 2 }
        },
        members = 'Yes',
        type = 'Bronze'
    }, {   
    	name = 'Bronze 2h sword',
        level = 14,
        xp = 37.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 3 }
        },
        members = 'No',
        type = 'Bronze'
    }, {   
    	name = 'Bronze platelegs',
        level = 16,
        xp = 37.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 3 }
        },
        members = 'No',
        type = 'Bronze'
    }, {   
    	name = 'Bronze plateskirt',
        level = 16,
        xp = 37.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 3 }
        },
        members = 'No',
        type = 'Bronze'
    }, {   
    	name = 'Bronze platebody',
        level = 18,
        xp = 62.5,
        materials = {
        	{ name = 'Bronze bar', quantity = 5 }
        },
        members = 'No',
        type = 'Bronze'
    }, {   
	    name = 'Iron dagger',
	    level = 15,
	    xp = 25,
	    materials = {
	        { name = 'Iron bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Iron'
	}, {   
	    name = 'Iron axe',
	    level = 16,
	    xp = 25,
	    materials = {
	        { name = 'Iron bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Iron'
	}, {   
	    name = 'Iron mace',
	    level = 17,
	    xp = 25,
	    materials = {
	        { name = 'Iron bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Iron'
	}, {   
	    name = 'Iron spit',
	    level = 17,
	    xp = 25,
	    materials = {
	        { name = 'Iron bar', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Iron'
	}, {   
	    name = 'Iron med helm',
	    level = 17,
	    xp = 25,
	    materials = {
	        { name = 'Iron bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Iron'
	}, {   
	    name = 'Iron bolts (unf)',
	    level = 18,
	    xp = 25,
	    materials = {
	        { name = 'Iron bar', quantity = 1 }
	    },
	    outputQuantity = 10,
	    members = 'Yes',
	    type = 'Iron'
	}, {   
	    name = 'Iron sword',
	    level = 19,
	    xp = 25,
	    materials = {
	        { name = 'Iron bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Iron'
	}, {   
	    name = 'Iron dart tip',
	    level = 19,
	    xp = 25,
	    materials = {
	        { name = 'Iron bar', quantity = 1 }
	    },
	    outputQuantity = 10,
	    members = 'Yes',
	    type = 'Iron'
	}, {   
	    name = 'Iron nails',
	    level = 19,
	    xp = 25,
	    materials = {
	        { name = 'Iron bar', quantity = 1 }
	    },
	    outputQuantity = 15,
	    members = 'Yes',
	    type = 'Iron'
	}, {   
	    name = 'Iron scimitar',
	    level = 20,
	    xp = 50,
	    materials = {
	        { name = 'Iron bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Iron'
	}, {   
	    name = 'Iron spear',
	    level = 20,
	    xp = 50,
	    materials = {
	        { name = 'Iron bar', quantity = 1 },
	        { name = 'Oak logs', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Iron'
	}, {   
	    name = 'Iron hasta',
	    level = 20,
	    xp = 50,
	    materials = {
	        { name = 'Iron bar', quantity = 1 },
	        { name = 'Oak logs', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Iron'
	}, {   
	    name = 'Iron arrowtips',
	    level = 20,
	    xp = 25,
	    materials = {
	        { name = 'Iron bar', quantity = 1 }
	    },
	    outputQuantity = 15,
	    members = 'Yes',
	    type = 'Iron'
	}, {   
	    name = 'Iron limbs',
	    level = 23,
	    xp = 25,
	    materials = {
	        { name = 'Iron bar', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Iron'
	}, {   
	    name = 'Iron longsword',
	    level = 21,
	    xp = 50,
	    materials = {
	        { name = 'Iron bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Iron'
	}, {   
	    name = 'Iron javelin heads',
	    level = 21,
	    xp = 25,
	    materials = {
	        { name = 'Iron bar', quantity = 1 }
	    },
	    outputQuantity = 5,
	    members = 'Yes',
	    type = 'Iron'
	}, {   
	    name = 'Iron full helm',
	    level = 22,
	    xp = 50,
	    materials = {
	        { name = 'Iron bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Iron'
	}, {   
	    name = 'Iron knife',
	    level = 22,
	    xp = 25,
	    materials = {
	        { name = 'Iron bar', quantity = 1 }
	    },
	    outputQuantity = 5,
	    members = 'Yes',
	    type = 'Iron'
	}, {   
	    name = 'Iron sq shield',
	    level = 23,
	    xp = 50,
	    materials = {
	        { name = 'Iron bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Iron'
	}, {   
	    name = 'Iron warhammer',
	    level = 24,
	    xp = 75,
	    materials = {
	        { name = 'Iron bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Iron'
	}, {   
	    name = 'Iron battleaxe',
	    level = 25,
	    xp = 75,
	    materials = {
	        { name = 'Iron bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Iron'
	}, {   
	    name = 'Iron chainbody',
	    level = 26,
	    xp = 75,
	    materials = {
	        { name = 'Iron bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Iron'
	}, {   
	    name = 'Oil lantern frame',
	    level = 26,
	    xp = 25,
	    materials = {
	        { name = 'Iron bar', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Iron'
	}, {   
	    name = 'Iron kiteshield',
	    level = 27,
	    xp = 75,
	    materials = {
	        { name = 'Iron bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Iron'
	}, {   
	    name = 'Iron claws',
	    level = 28,
	    xp = 50,
	    materials = {
	        { name = 'Iron bar', quantity = 2 }
	    },
	    members = 'Yes',
	    type = 'Iron'
	}, {   
	    name = 'Iron 2h sword',
	    level = 29,
	    xp = 75,
	    materials = {
	        { name = 'Iron bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Iron'
	}, {   
	    name = 'Iron platelegs',
	    level = 31,
	    xp = 75,
	    materials = {
	        { name = 'Iron bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Iron'
	}, {   
	    name = 'Iron plateskirt',
	    level = 31,
	    xp = 75,
	    materials = {
	        { name = 'Iron bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Iron'
	}, {   
	    name = 'Iron platebody',
	    level = 33,
	    xp = 125,
	    materials = {
	        { name = 'Iron bar', quantity = 5 }
	    },
	    members = 'No',
	    type = 'Iron'
	}, {   
	    name = 'Steel dagger',
	    level = 30,
	    xp = 37.5,
	    materials = {
	        { name = 'Steel bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Steel'
	}, {   
	    name = 'Steel axe',
	    level = 31,
	    xp = 37.5,
	    materials = {
	        { name = 'Steel bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Steel'
	}, {   
	    name = 'Steel mace',
	    level = 32,
	    xp = 37.5,
	    materials = {
	        { name = 'Steel bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Steel'
	}, {   
	    name = 'Steel med helm',
	    level = 33,
	    xp = 37.5,
	    materials = {
	        { name = 'Steel bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Steel'
	}, {   
	    name = 'Steel bolts (unf)',
	    level = 33,
	    xp = 37.5,
	    materials = {
	        { name = 'Steel bar', quantity = 1 }
	    },
	    outputQuantity = 10,
	    members = 'Yes',
	    type = 'Steel'
	}, {   
	    name = 'Steel sword',
	    level = 34,
	    xp = 37.5,
	    materials = {
	        { name = 'Steel bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Steel'
	}, {   
	    name = 'Steel dart tip',
	    level = 34,
	    xp = 37.5,
	    materials = {
	        { name = 'Steel bar', quantity = 1 }
	    },
	    outputQuantity = 10,
	    members = 'Yes',
	    type = 'Steel'
	}, {   
	    name = 'Steel nails',
	    level = 34,
	    xp = 37.5,
	    materials = {
	        { name = 'Steel bar', quantity = 1 }
	    },
	    outputQuantity = 15,
	    members = 'No',
	    type = 'Steel'
	}, {   
	    name = 'Steel scimitar',
	    level = 35,
	    xp = 75,
	    materials = {
	        { name = 'Steel bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Steel'
	}, {   
	    name = 'Steel spear',
	    level = 35,
	    xp = 75,
	    materials = {
	        { name = 'Steel bar', quantity = 1 },
	        { name = 'Willow logs', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Steel'
	}, {   
	    name = 'Steel hasta',
	    level = 35,
	    xp = 75,
	    materials = {
	        { name = 'Steel bar', quantity = 1 },
	        { name = 'Willow logs', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Steel'
	}, {   
	    name = 'Steel arrowtips',
	    level = 35,
	    xp = 37.5,
	    materials = {
	        { name = 'Steel bar', quantity = 1 }
	    },
	    outputQuantity = 15,
	    members = 'Yes',
	    type = 'Steel'
	}, {   
	    name = 'Cannonball',
	    level = 35,
	    xp = 25.6,
	    materials = {
	        { name = 'Steel bar', quantity = 1 }
	    },
	    outputQuantity = 4,
	    members = 'Yes',
	    type = 'Steel'
	}, {   
	    name = 'Steel limbs',
	    level = 36,
	    xp = 37.5,
	    materials = {
	        { name = 'Steel bar', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Steel'
	}, {   
	    name = 'Steel longsword',
	    level = 36,
	    xp = 75,
	    materials = {
	        { name = 'Steel bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Steel'
	}, {   
	    name = 'Steel javelin heads',
	    level = 36,
	    xp = 37.5,
	    materials = {
	        { name = 'Steel bar', quantity = 1 }
	    },
	    outputQuantity = 5,
	    members = 'Yes',
	    type = 'Steel'
	}, {   
	    name = 'Steel full helm',
	    level = 37,
	    xp = 75,
	    materials = {
	        { name = 'Steel bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Steel'
	}, {   
	    name = 'Steel knife',
	    level = 37,
	    xp = 37.5,
	    materials = {
	        { name = 'Steel bar', quantity = 1 }
	    },
	    outputQuantity = 5,
	    members = 'Yes',
	    type = 'Steel'
	}, {   
	    name = 'Steel sq shield',
	    level = 38,
	    xp = 75,
	    materials = {
	        { name = 'Steel bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Steel'
	}, {   
	    name = 'Steel warhammer',
	    level = 39,
	    xp = 112.5,
	    materials = {
	        { name = 'Steel bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Steel'
	}, {   
	    name = 'Steel battleaxe',
	    level = 40,
	    xp = 112.5,
	    materials = {
	        { name = 'Steel bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Steel'
	}, {   
	    name = 'Steel chainbody',
	    level = 41,
	    xp = 112.5,
	    materials = {
	        { name = 'Steel bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Steel'
	}, {   
	    name = 'Steel kiteshield',
	    level = 42,
	    xp = 112.5,
	    materials = {
	        { name = 'Steel bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Steel'
	}, {   
	    name = 'Steel claws',
	    level = 43,
	    xp = 75,
	    materials = {
	        { name = 'Steel bar', quantity = 2 }
	    },
	    members = 'Yes',
	    type = 'Steel'
	}, {   
	    name = 'Steel 2h sword',
	    level = 44,
	    xp = 112.5,
	    materials = {
	        { name = 'Steel bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Steel'
	}, {   
	    name = 'Steel platelegs',
	    level = 46,
	    xp = 112.5,
	    materials = {
	        { name = 'Steel bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Steel'
	}, {   
	    name = 'Steel plateskirt',
	    level = 46,
	    xp = 112.5,
	    materials = {
	        { name = 'Steel bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Steel'
	}, {   
	    name = 'Steel platebody',
	    level = 48,
	    xp = 187.5,
	    materials = {
	        { name = 'Steel bar', quantity = 5 }
	    },
	    members = 'No',
	    type = 'Steel'
	}, {   
	    name = 'Bullseye lantern (unf)',
	    level = 49,
	    xp = 37.5,
	    materials = {
	        { name = 'Steel bar', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Steel'
	}, {   
	    name = 'Mithril dagger',
	    level = 50,
	    xp = 50,
	    materials = {
	        { name = 'Mithril bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril axe',
	    level = 51,
	    xp = 50,
	    materials = {
	        { name = 'Mithril bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril mace',
	    level = 52,
	    xp = 50,
	    materials = {
	        { name = 'Mithril bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril med helm',
	    level = 53,
	    xp = 50,
	    materials = {
	        { name = 'Mithril bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril bolts (unf)',
	    level = 53,
	    xp = 50,
	    materials = {
	        { name = 'Mithril bar', quantity = 1 }
	    },
	    outputQuantity = 10,
	    members = 'Yes',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril sword',
	    level = 54,
	    xp = 50,
	    materials = {
	        { name = 'Mithril bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril dart tip',
	    level = 54,
	    xp = 50,
	    materials = {
	        { name = 'Mithril bar', quantity = 1 }
	    },
	    outputQuantity = 10,
	    members = 'Yes',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril nails',
	    level = 54,
	    xp = 50,
	    materials = {
	        { name = 'Mithril bar', quantity = 1 }
	    },
	    outputQuantity = 15,
	    members = 'Yes',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril scimitar',
	    level = 55,
	    xp = 100,
	    materials = {
	        { name = 'Mithril bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril spear',
	    level = 55,
	    xp = 100,
	    materials = {
	        { name = 'Mithril bar', quantity = 1 },
	        { name = 'Maple logs', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril hasta',
	    level = 55,
	    xp = 100,
	    materials = {
	        { name = 'Mithril bar', quantity = 1 },
	        { name = 'Maple logs', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril arrowtips',
	    level = 55,
	    xp = 50,
	    materials = {
	        { name = 'Mithril bar', quantity = 1 }
	    },
	    outputQuantity = 15,
	    members = 'Yes',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril limbs',
	    level = 56,
	    xp = 50,
	    materials = {
	        { name = 'Mithril bar', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril longsword',
	    level = 56,
	    xp = 100,
	    materials = {
	        { name = 'Mithril bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril javelin heads',
	    level = 56,
	    xp = 50,
	    materials = {
	        { name = 'Mithril bar', quantity = 1 }
	    },
	    outputQuantity = 5,
	    members = 'Yes',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril full helm',
	    level = 57,
	    xp = 100,
	    materials = {
	        { name = 'Mithril bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril knife',
	    level = 57,
	    xp = 50,
	    materials = {
	        { name = 'Mithril bar', quantity = 1 }
	    },
	    outputQuantity = 5,
	    members = 'Yes',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril sq shield',
	    level = 58,
	    xp = 100,
	    materials = {
	        { name = 'Mithril bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril warhammer',
	    level = 59,
	    xp = 150,
	    materials = {
	        { name = 'Mithril bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Mithril'
	}, {   
	    name = 'Mith grapple tip',
	    level = 59,
	    xp = 50,
	    materials = {
	        { name = 'Mithril bar', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril battleaxe',
	    level = 60,
	    xp = 150,
	    materials = {
	        { name = 'Mithril bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril chainbody',
	    level = 61,
	    xp = 150,
	    materials = {
	        { name = 'Mithril bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril kiteshield',
	    level = 62,
	    xp = 150,
	    materials = {
	        { name = 'Mithril bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril claws',
	    level = 63,
	    xp = 100,
	    materials = {
	        { name = 'Mithril bar', quantity = 2 }
	    },
	    members = 'Yes',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril 2h sword',
	    level = 64,
	    xp = 150,
	    materials = {
	        { name = 'Mithril bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril platelegs',
	    level = 66,
	    xp = 150,
	    materials = {
	        { name = 'Mithril bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril plateskirt',
	    level = 66,
	    xp = 150,
	    materials = {
	        { name = 'Mithril bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Mithril'
	}, {   
	    name = 'Mithril platebody',
	    level = 68,
	    xp = 250,
	    materials = {
	        { name = 'Mithril bar', quantity = 5 }
	    },
	    members = 'No',
	    type = 'Mithril'
	}, {   
	    name = 'Adamant dagger',
	    level = 70,
	    xp = 62.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant axe',
	    level = 71,
	    xp = 62.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant mace',
	    level = 72,
	    xp = 62.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant med helm',
	    level = 73,
	    xp = 62.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant bolts(unf)',
	    level = 73,
	    xp = 62.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 1 }
	    },
	    outputQuantity = 10,
	    members = 'Yes',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant sword',
	    level = 74,
	    xp = 62.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant dart tip',
	    level = 74,
	    xp = 62.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 1 }
	    },
	    outputQuantity = 10,
	    members = 'Yes',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant nails',
	    level = 74,
	    xp = 62.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 1 }
	    },
	    outputQuantity = 15,
	    members = 'Yes',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant scimitar',
	    level = 75,
	    xp = 125,
	    materials = {
	        { name = 'Adamantite bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant spear',
	    level = 75,
	    xp = 125,
	    materials = {
	        { name = 'Adamantite bar', quantity = 1 },
	        { name = 'Yew logs', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant hasta',
	    level = 75,
	    xp = 125,
	    materials = {
	        { name = 'Adamantite bar', quantity = 1 },
	        { name = 'Yew logs', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant arrowtips',
	    level = 75,
	    xp = 62.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 1 }
	    },
	    outputQuantity = 15,
	    members = 'Yes',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamantite limbs',
	    level = 76,
	    xp = 62.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant longsword',
	    level = 76,
	    xp = 125,
	    materials = {
	        { name = 'Adamantite bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant javelin heads',
	    level = 76,
	    xp = 62.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 1 }
	    },
	    outputQuantity = 5,
	    members = 'Yes',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant full helm',
	    level = 77,
	    xp = 125,
	    materials = {
	        { name = 'Adamantite bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant knife',
	    level = 77,
	    xp = 62.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 1 }
	    },
	    outputQuantity = 5,
	    members = 'Yes',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant sq shield',
	    level = 78,
	    xp = 125,
	    materials = {
	        { name = 'Adamantite bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant warhammer',
	    level = 79,
	    xp = 187.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant battleaxe',
	    level = 80,
	    xp = 187.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant chainbody',
	    level = 81,
	    xp = 187.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant kiteshield',
	    level = 82,
	    xp = 187.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant claws',
	    level = 83,
	    xp = 125,
	    materials = {
	        { name = 'Adamantite bar', quantity = 2 }
	    },
	    members = 'Yes',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant 2h sword',
	    level = 84,
	    xp = 187.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant platelegs',
	    level = 86,
	    xp = 187.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant plateskirt',
	    level = 86,
	    xp = 187.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Adamantite'
	}, {   
	    name = 'Adamant platebody',
	    level = 88,
	    xp = 312.5,
	    materials = {
	        { name = 'Adamantite bar', quantity = 5 }
	    },
	    members = 'No',
	    type = 'Adamantite'
	}, {   
	    name = 'Rune dagger',
	    level = 85,
	    xp = 75,
	    materials = {
	        { name = 'Runite bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Runite'
	}, {   
	    name = 'Rune axe',
	    level = 86,
	    xp = 75,
	    materials = {
	        { name = 'Runite bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Runite'
	}, {   
	    name = 'Rune mace',
	    level = 87,
	    xp = 75,
	    materials = {
	        { name = 'Runite bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Runite'
	}, {   
	    name = 'Rune med helm',
	    level = 88,
	    xp = 75,
	    materials = {
	        { name = 'Runite bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Runite'
	}, {   
	    name = 'Runite bolts (unf)',
	    level = 88,
	    xp = 75,
	    materials = {
	        { name = 'Runite bar', quantity = 1 }
	    },
	    outputQuantity = 10,
	    members = 'Yes',
	    type = 'Runite'
	}, {   
	    name = 'Rune sword',
	    level = 89,
	    xp = 75,
	    materials = {
	        { name = 'Runite bar', quantity = 1 }
	    },
	    members = 'No',
	    type = 'Runite'
	}, {   
	    name = 'Rune dart tip',
	    level = 89,
	    xp = 75,
	    materials = {
	        { name = 'Runite bar', quantity = 1 }
	    },
	    outputQuantity = 10,
	    members = 'Yes',
	    type = 'Runite'
	}, {   
	    name = 'Rune nails',
	    level = 89,
	    xp = 75,
	    materials = {
	        { name = 'Runite bar', quantity = 1 }
	    },
	    outputQuantity = 15,
	    members = 'Yes',
	    type = 'Runite'
	}, {   
	    name = 'Rune scimitar',
	    level = 90,
	    xp = 150,
	    materials = {
	        { name = 'Runite bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Runite'
	}, {   
	    name = 'Rune spear',
	    level = 90,
	    xp = 150,
	    materials = {
	        { name = 'Runite bar', quantity = 1 },
	        { name = 'Magic logs', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Runite'
	}, {   
	    name = 'Rune hasta',
	    level = 90,
	    xp = 150,
	    materials = {
	        { name = 'Runite bar', quantity = 1 },
	        { name = 'Magic logs', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Runite'
	}, {   
	    name = 'Rune arrowtips',
	    level = 90,
	    xp = 75,
	    materials = {
	        { name = 'Runite bar', quantity = 1 }
	    },
	    outputQuantity = 15,
	    members = 'Yes',
	    type = 'Runite'
	}, {   
	    name = 'Runite limbs',
	    level = 91,
	    xp = 75,
	    materials = {
	        { name = 'Runite bar', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Runite'
	}, {   
	    name = 'Rune longsword',
	    level = 91,
	    xp = 150,
	    materials = {
	        { name = 'Runite bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Runite'
	}, {   
	    name = 'Rune javelin heads',
	    level = 91,
	    xp = 75,
	    materials = {
	        { name = 'Runite bar', quantity = 1 }
	    },
	    outputQuantity = 5,
	    members = 'Yes',
	    type = 'Runite'
	}, {   
	    name = 'Rune full helm',
	    level = 92,
	    xp = 150,
	    materials = {
	        { name = 'Runite bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Runite'
	}, {   
	    name = 'Rune knife',
	    level = 92,
	    xp = 75,
	    materials = {
	        { name = 'Runite bar', quantity = 1 }
	    },
	    outputQuantity = 5,
	    members = 'Yes',
	    type = 'Runite'
	}, {   
	    name = 'Rune sq shield',
	    level = 93,
	    xp = 150,
	    materials = {
	        { name = 'Runite bar', quantity = 2 }
	    },
	    members = 'No',
	    type = 'Runite'
	}, {   
	    name = 'Rune warhammer',
	    level = 94,
	    xp = 225,
	    materials = {
	        { name = 'Runite bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Runite'
	}, {   
	    name = 'Rune battleaxe',
	    level = 95,
	    xp = 225,
	    materials = {
	        { name = 'Runite bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Runite'
	}, {   
	    name = 'Rune chainbody',
	    level = 96,
	    xp = 225,
	    materials = {
	        { name = 'Runite bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Runite'
	}, {   
	    name = 'Rune kiteshield',
	    level = 97,
	    xp = 225,
	    materials = {
	        { name = 'Runite bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Runite'
	}, {   
	    name = 'Rune claws',
	    level = 98,
	    xp = 150,
	    materials = {
	        { name = 'Runite bar', quantity = 2 }
	    },
	    members = 'Yes',
	    type = 'Runite'
	}, {   
	    name = 'Rune 2h sword',
	    level = 99,
	    xp = 225,
	    materials = {
	        { name = 'Runite bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Runite'
	}, {   
	    name = 'Rune platelegs',
	    level = 99,
	    xp = 225,
	    materials = {
	        { name = 'Runite bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Runite'
	}, {   
	    name = 'Rune plateskirt',
	    level = 99,
	    xp = 225,
	    materials = {
	        { name = 'Runite bar', quantity = 3 }
	    },
	    members = 'No',
	    type = 'Runite'
	}, {   
	    name = 'Rune platebody',
	    level = 99,
	    xp = 375,
	    materials = {
	        { name = 'Runite bar', quantity = 5 }
	    },
	    members = 'No',
	    type = 'Runite'
	}, {   
	    name = 'Gold helmet',
	    level = 50,
	    xp = 30,
	    materials = {
	        { name = 'Gold bar', quantity = 3 }
	    },
	    members = 'Yes',
	    type = 'Other'
	}, {   
	    name = 'Gold bowl',
	    level = 50,
	    xp = 30,
	    materials = {
	        { name = 'Gold bar', quantity = 2 }
	    },
	    members = 'Yes',
	    type = 'Other'
	}, {   
	    name = 'Dragonfire shield',
	    level = 90,
	    xp = 2000,
	    materials = {
	        { name = 'Draconic visage', quantity = 1 },
	        { name = 'Anti-dragon shield', quantity = 1 }
	    },
	    members = 'Yes',
	    type = 'Other'
	}
}